#4F2F02

Closest named color: Dark Olive (#373E02). oklch(33.7% 0.072 68.5), rgb(79, 47, 2).

Aa

White text reads best on this color (12.06:1).

About this color

#4F2F02 is a dark, moderately saturated brown. In OKLCH its lightness is 34%, its chroma 0.072 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Olive (#373E02), ΔE 0.062 away. White text reads best on it, at 12.06:1.

Hue familyBrowns
Lightnessdark (34%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameDark Olive (#373E02)
Black text1.73:1
White text12.06:1

Values

HEX#4F2F02
RGBrgb(79, 47, 2)
HSLhsl(35, 95%, 16%)
OKLCHoklch(33.7% 0.072 68.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4F2F02 12.06:1 AAA Lc -100.9 Preferred for body text
Black text on #4F2F02 1.73:1 Fails Lc 0.0 Not readable
#4F2F02 text on white 12.06:1 AAA Lc 97.3 Preferred for body text
#4F2F02 text on black 1.73:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200

    #E7D6C5

    oklch(88.5% 0.03 67.4)

  4. Step 300

    300

    #D8BB9C

    oklch(80.9% 0.054 68.8)

  5. Step 400

    400

    #C49764

    oklch(70.7% 0.086 69.2)

  6. Step 500

    500

    #B57C36

    oklch(63.2% 0.111 68.7)

  7. Step 600

    600

    #A06405

    oklch(55.6% 0.12 68.8)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #6F4402

    oklch(42.7% 0.092 68.9)

  10. Step 900

    900 (this color)

    #4F2F02

    oklch(33.7% 0.072 68.5)

  11. Step 950

    950

    #35220B

    oklch(27% 0.046 68.8)

Export this scale for Tailwind in the Tailwind colors tool

#4F2F02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3A32000.043
Deuteranopia (no green cones)#4139030.039
Tritanopia (no blue cones)#5727270.057
Achromatopsia (no color)#3636360.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4F2F02

    #4F2F02

    oklch(33.7% 0.072 68.5)

  • #14395A

    #14395A

    oklch(33.6% 0.072 248.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4F2F02

    #4F2F02

    oklch(33.7% 0.072 68.5)

  • #56281A

    #56281A

    oklch(33.7% 0.072 37.7)

  • #413700

    #413700

    oklch(33.7% 0.07 97.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4F2F02

    #4F2F02

    oklch(33.7% 0.072 68.5)

  • #003E4C

    #003E4C

    oklch(33.6% 0.061 218.8)

  • #2F325C

    #2F325C

    oklch(33.6% 0.073 278.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4F2F02

    #4F2F02

    oklch(33.7% 0.072 68.5)

  • #00413D

    #00413D

    oklch(33.8% 0.059 187.9)

  • #422C53

    #422C53

    oklch(33.7% 0.071 309)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4F2F02

    #4F2F02

    oklch(33.7% 0.072 68.5)

  • #094229

    #094229

    oklch(33.7% 0.072 158.8)

  • #14395A

    #14395A

    oklch(33.6% 0.072 248.6)

  • #4F2744

    #4F2744

    oklch(33.7% 0.073 338.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4F2F02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4F2F02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.