#4E3C06

Closest named color: Dark Olive (#373E02). oklch(36.6% 0.071 88.4), rgb(78, 60, 6).

Aa

White text reads best on this color (10.64:1).

About this color

#4E3C06 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.071 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Olive (#373E02), ΔE 0.042 away. White text reads best on it, at 10.64:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.071)
Temperaturewarm
Nearest nameDark Olive (#373E02)
Black text1.97:1
White text10.64:1

Values

HEX#4E3C06
RGBrgb(78, 60, 6)
HSLhsl(45, 86%, 16%)
OKLCHoklch(36.6% 0.071 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4E3C06 10.64:1 AAA Lc -98.5 Preferred for body text
Black text on #4E3C06 1.97:1 Fails Lc 9.4 Not readable
#4E3C06 text on white 10.64:1 AAA Lc 94.5 Preferred for body text
#4E3C06 text on black 1.97:1 Fails Lc -8.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200

    #E1D8C4

    oklch(88.4% 0.029 86.6)

  4. Step 300

    300

    #CFBF9A

    oklch(80.9% 0.053 87.4)

  5. Step 400

    400

    #B69E61

    oklch(70.7% 0.085 88.7)

  6. Step 500

    500

    #A58530

    oklch(63.1% 0.109 87.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900 (this color)

    #4E3C06

    oklch(36.6% 0.071 88.4)

  11. Step 950

    950

    #2F2509

    oklch(26.9% 0.045 89.2)

Export this scale for Tailwind in the Tailwind colors tool

#4E3C06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#453B000.019
Deuteranopia (no green cones)#4940090.014
Tritanopia (no blue cones)#5536320.063
Achromatopsia (no color)#3E3E3E0.071

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4E3C06

    #4E3C06

    oklch(36.6% 0.071 88.4)

  • #2F3C64

    #2F3C64

    oklch(36.5% 0.071 269)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4E3C06

    #4E3C06

    oklch(36.6% 0.071 88.4)

  • #5A3414

    #5A3414

    oklch(36.6% 0.071 57.7)

  • #3B4413

    #3B4413

    oklch(36.7% 0.071 118.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4E3C06

    #4E3C06

    oklch(36.6% 0.071 88.4)

  • #114360

    #114360

    oklch(36.5% 0.072 239.1)

  • #44365F

    #44365F

    oklch(36.7% 0.071 298.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4E3C06

    #4E3C06

    oklch(36.6% 0.071 88.4)

  • #004850

    #004850

    oklch(36.7% 0.063 207.4)

  • #533051

    #533051

    oklch(36.6% 0.071 329)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4E3C06

    #4E3C06

    oklch(36.6% 0.071 88.4)

  • #004A3F

    #004A3F

    oklch(36.6% 0.067 178.5)

  • #2F3C64

    #2F3C64

    oklch(36.5% 0.071 269)

  • #5C2D3E

    #5C2D3E

    oklch(36.5% 0.072 358.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4E3C06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4E3C06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.