#4D0128

Closest named color: Dark Plum (#3F012C). oklch(27.4% 0.11 357.2), rgb(77, 1, 40).

Aa

White text reads best on this color (15.54:1).

About this color

#4D0128 is a dark, moderately saturated red. In OKLCH its lightness is 27%, its chroma 0.110 and its hue 357°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Plum (#3F012C), ΔE 0.037 away. White text reads best on it, at 15.54:1.

Hue familyReds
Lightnessdark (27%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameDark Plum (#3F012C)
Black text1.35:1
White text15.54:1

Values

HEX#4D0128
RGBrgb(77, 1, 40)
HSLhsl(329, 97%, 15%)
OKLCHoklch(27.4% 0.11 357.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4D0128 15.54:1 AAA Lc -104.1 Preferred for body text
Black text on #4D0128 1.35:1 Fails Lc 0.0 Not readable
#4D0128 text on white 15.54:1 AAA Lc 101.2 Preferred for body text
#4D0128 text on black 1.35:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FFF1F5

    oklch(97% 0.016 358)

  2. Step 100

    100

    #FFE1EA

    oklch(93.7% 0.035 357.7)

  3. Step 200

    200

    #FFC7D9

    oklch(88.4% 0.067 357.4)

  4. Step 300

    300

    #FF9FC1

    oklch(80.9% 0.12 357.4)

  5. Step 400

    400

    #FF5BA2

    oklch(70.7% 0.208 357.1)

  6. Step 500

    500

    #F5008B

    oklch(63.1% 0.258 357.2)

  7. Step 600

    600

    #CF0075

    oklch(55.6% 0.227 357.1)

  8. Step 700

    700

    #AF0062

    oklch(49.1% 0.2 357.1)

  9. Step 800

    800

    #910050

    oklch(42.7% 0.174 357.2)

  10. Step 900

    900

    #7A0042

    oklch(37.7% 0.154 357.4)

  11. Step 950

    950 (this color)

    #4D0128

    oklch(27.4% 0.11 357.2)

Export this scale for Tailwind in the Tailwind colors tool

#4D0128 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#151B290.126
Deuteranopia (no green cones)#2A29260.111
Tritanopia (no blue cones)#5400140.039
Achromatopsia (no color)#2424240.111

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4D0128

    #4D0128

    oklch(27.4% 0.11 357.2)

  • #002F27

    #002F27

    oklch(27.3% 0.05 177.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4D0128

    #4D0128

    oklch(27.4% 0.11 357.2)

  • #410A43

    #410A43

    oklch(27.4% 0.11 326.5)

  • #510104

    #510104

    oklch(27.5% 0.111 27)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4D0128

    #4D0128

    oklch(27.4% 0.11 357.2)

  • #00310C

    #00310C

    oklch(27.3% 0.081 147.1)

  • #002E33

    #002E33

    oklch(27.5% 0.047 206.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4D0128

    #4D0128

    oklch(27.4% 0.11 357.2)

  • #252B00

    #252B00

    oklch(27.4% 0.063 117.6)

  • #002B41

    #002B41

    oklch(27.4% 0.06 237.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4D0128

    #4D0128

    oklch(27.4% 0.11 357.2)

  • #332500

    #332500

    oklch(27.4% 0.056 87.1)

  • #002F27

    #002F27

    oklch(27.3% 0.05 177.8)

  • #10205D

    #10205D

    oklch(27.5% 0.111 267.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4D0128, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4D0128 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.