#4BADFF

Closest named color: Deep Sky Blue (#00BFFF). oklch(72.6% 0.15 247.1), rgb(75, 173, 255).

Aa

Black text reads best on this color (8.72:1).

About this color

#4BADFF is a medium-light, vivid blue. In OKLCH its lightness is 73%, its chroma 0.150 and its hue 247°. Its hue sits on the cool side of the wheel. The nearest named color is Deep Sky Blue (#00BFFF), ΔE 0.051 away. Black text reads best on it, at 8.72:1.

Hue familyBlues
Lightnessmedium-light (73%)
Chromavivid (0.150)
Temperaturecool
Nearest nameDeep Sky Blue (#00BFFF)
Black text8.72:1
White text2.40:1

Values

HEX#4BADFF
RGBrgb(75, 173, 255)
HSLhsl(207, 100%, 65%)
OKLCHoklch(72.6% 0.15 247.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4BADFF 2.40:1 Fails Lc -52.1 Large or bold text, headings
Black text on #4BADFF 8.72:1 AAA Lc 56.9 Large or bold text, headings
#4BADFF text on white 2.40:1 Fails Lc 47.1 Large or bold text, headings
#4BADFF text on black 8.72:1 AAA Lc -54.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #EFF6FE

    oklch(97% 0.013 251.6)

  2. Step 100

    100

    #DCECFC

    oklch(93.6% 0.028 248.1)

  3. Step 200

    200

    #BEDDFA

    oklch(88.4% 0.052 246.6)

  4. Step 300

    300

    #8FC7FA

    oklch(81% 0.093 246.7)

  5. Step 400

    400 (this color)

    #4BADFF

    oklch(72.6% 0.15 247.1)

  6. Step 500

    500

    #008EE7

    oklch(63% 0.167 247.2)

  7. Step 600

    600

    #0078C3

    oklch(55.7% 0.146 246.8)

  8. Step 700

    700

    #0064A5

    oklch(49% 0.13 247.2)

  9. Step 800

    800

    #005289

    oklch(42.7% 0.113 247.3)

  10. Step 900

    900

    #004473

    oklch(37.7% 0.1 247.4)

  11. Step 950

    950

    #002847

    oklch(27% 0.072 247.4)

Export this scale for Tailwind in the Tailwind colors tool

#4BADFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#88B0FF0.058
Deuteranopia (no green cones)#6F9FFD0.044
Tritanopia (no blue cones)#00C1CA0.112
Achromatopsia (no color)#A7A7A70.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4BADFF

    #4BADFF

    oklch(72.6% 0.15 247.1)

  • #E49123

    #E49123

    oklch(72.6% 0.15 67)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4BADFF

    #4BADFF

    oklch(72.6% 0.15 247.1)

  • #00B9DB

    #00B9DB

    oklch(72.5% 0.13 217.3)

  • #919CFF

    #919CFF

    oklch(72.6% 0.144 277.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4BADFF

    #4BADFF

    oklch(72.6% 0.15 247.1)

  • #F5815F

    #F5815F

    oklch(72.7% 0.15 37.2)

  • #C1A500

    #C1A500

    oklch(72.5% 0.149 96.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4BADFF

    #4BADFF

    oklch(72.6% 0.15 247.1)

  • #F37A96

    #F37A96

    oklch(72.5% 0.15 6.9)

  • #8DB745

    #8DB745

    oklch(72.6% 0.15 127)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4BADFF

    #4BADFF

    oklch(72.6% 0.15 247.1)

  • #E17FC8

    #E17FC8

    oklch(72.6% 0.15 337.3)

  • #E49123

    #E49123

    oklch(72.6% 0.15 67)

  • #3DC280

    #3DC280

    oklch(72.6% 0.15 157.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4BADFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4BADFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.