#4B61C6

Closest named color: Iris (#6258C4). oklch(53% 0.159 270.8), rgb(75, 97, 198).

Aa

White text reads best on this color (5.49:1).

About this color

#4B61C6 is a medium-dark, vivid blue. In OKLCH its lightness is 53%, its chroma 0.159 and its hue 271°. Its hue sits on the cool side of the wheel. The nearest named color is Iris (#6258C4), ΔE 0.036 away. White text reads best on it, at 5.49:1.

Hue familyBlues
Lightnessmedium-dark (53%)
Chromavivid (0.159)
Temperaturecool
Nearest nameIris (#6258C4)
Black text3.82:1
White text5.49:1

Values

HEX#4B61C6
RGBrgb(75, 97, 198)
HSLhsl(229, 52%, 54%)
OKLCHoklch(53% 0.159 270.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4B61C6 5.49:1 AA Lc -82.4 Fine for body text
Black text on #4B61C6 3.82:1 AA large text Lc 27.0 Dividers and decoration only
#4B61C6 text on white 5.49:1 AA Lc 77.1 Fine for body text
#4B61C6 text on black 3.82:1 AA large text Lc -24.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #F3F5FC

    oklch(97.1% 0.01 273.4)

  2. Step 100

    100

    #E4E9F8

    oklch(93.5% 0.021 271.2)

  3. Step 200

    200

    #CFD8F4

    oklch(88.4% 0.04 271.4)

  4. Step 300

    300

    #AFBFF0

    oklch(80.9% 0.072 270.6)

  5. Step 400

    400

    #869CE8

    oklch(70.7% 0.114 270.9)

  6. Step 500

    500

    #6982E1

    oklch(63.1% 0.146 270.7)

  7. Step 600

    600 (this color)

    #4B61C6

    oklch(53% 0.159 270.8)

  8. Step 700

    700

    #4357B3

    oklch(49.1% 0.147 270.8)

  9. Step 800

    800

    #374891

    oklch(42.8% 0.122 270.6)

  10. Step 900

    900

    #2F3D74

    oklch(37.8% 0.095 270.5)

  11. Step 950

    950

    #1C2444

    oklch(27.1% 0.06 271.3)

Export this scale for Tailwind in the Tailwind colors tool

#4B61C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#286FCA0.043
Deuteranopia (no green cones)#0064C40.049
Tritanopia (no blue cones)#00788A0.135
Achromatopsia (no color)#6969690.159

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4B61C6

    #4B61C6

    oklch(53% 0.159 270.8)

  • #836800

    #836800

    oklch(52.9% 0.108 90.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4B61C6

    #4B61C6

    oklch(53% 0.159 270.8)

  • #0073AB

    #0073AB

    oklch(53% 0.122 240.4)

  • #7C50B7

    #7C50B7

    oklch(52.9% 0.158 300.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4B61C6

    #4B61C6

    oklch(53% 0.159 270.8)

  • #9D5800

    #9D5800

    oklch(53% 0.123 61.3)

  • #627600

    #627600

    oklch(53.1% 0.127 120.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4B61C6

    #4B61C6

    oklch(53% 0.159 270.8)

  • #B53D2C

    #B53D2C

    oklch(52.9% 0.159 30.9)

  • #00823D

    #00823D

    oklch(53.1% 0.143 150.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4B61C6

    #4B61C6

    oklch(53% 0.159 270.8)

  • #B03966

    #B03966

    oklch(52.9% 0.159 1)

  • #836800

    #836800

    oklch(52.9% 0.108 90.8)

  • #007D6F

    #007D6F

    oklch(52.9% 0.095 181.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4B61C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4B61C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.