#4B52B5

Closest named color: Iris (#6258C4). oklch(48.8% 0.154 276), rgb(75, 82, 181).

Aa

White text reads best on this color (6.61:1).

About this color

#4B52B5 is a medium-dark, vivid blue. In OKLCH its lightness is 49%, its chroma 0.154 and its hue 276°. Its hue sits on the cool side of the wheel. The nearest named color is Iris (#6258C4), ΔE 0.045 away. White text reads best on it, at 6.61:1.

Hue familyBlues
Lightnessmedium-dark (49%)
Chromavivid (0.154)
Temperaturecool
Nearest nameIris (#6258C4)
Black text3.17:1
White text6.61:1

Values

HEX#4B52B5
RGBrgb(75, 82, 181)
HSLhsl(236, 42%, 50%)
OKLCHoklch(48.8% 0.154 276)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4B52B5 6.61:1 AA Lc -87.5 Fine for body text
Black text on #4B52B5 3.17:1 AA large text Lc 21.6 Dividers and decoration only
#4B52B5 text on white 6.61:1 AA Lc 82.4 Fine for body text
#4B52B5 text on black 3.17:1 AA large text Lc -19.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F3F5FC

    oklch(97.1% 0.01 273.4)

  2. Step 100

    100

    #E6E9F9

    oklch(93.6% 0.022 277.5)

  3. Step 200

    200

    #D1D7F5

    oklch(88.4% 0.042 276.6)

  4. Step 300

    300

    #B3BDF1

    oklch(80.9% 0.074 276.1)

  5. Step 400

    400

    #8C99EB

    oklch(70.6% 0.121 276)

  6. Step 500

    500

    #727EE4

    oklch(63.1% 0.152 276.1)

  7. Step 600

    600

    #5C65D2

    oklch(55.6% 0.166 276.1)

  8. Step 700

    700 (this color)

    #4B52B5

    oklch(48.8% 0.154 276)

  9. Step 800

    800

    #3E4493

    oklch(42.6% 0.128 276.2)

  10. Step 900

    900

    #343A75

    oklch(37.6% 0.1 276.1)

  11. Step 950

    950

    #1E2345

    oklch(27.1% 0.063 275.1)

Export this scale for Tailwind in the Tailwind colors tool

#4B52B5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0F61B80.057
Deuteranopia (no green cones)#0058B30.057
Tritanopia (no blue cones)#00697B0.136
Achromatopsia (no color)#5D5D5D0.155

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4B52B5

    #4B52B5

    oklch(48.8% 0.154 276)

  • #715F00

    #715F00

    oklch(48.9% 0.101 96.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4B52B5

    #4B52B5

    oklch(48.8% 0.154 276)

  • #0064A2

    #0064A2

    oklch(48.8% 0.126 246.1)

  • #7642A3

    #7642A3

    oklch(48.8% 0.154 306.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4B52B5

    #4B52B5

    oklch(48.8% 0.154 276)

  • #885100

    #885100

    oklch(48.7% 0.108 66.2)

  • #4E6B00

    #4E6B00

    oklch(48.7% 0.124 126)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4B52B5

    #4B52B5

    oklch(48.8% 0.154 276)

  • #A53412

    #A53412

    oklch(48.9% 0.155 36.1)

  • #007342

    #007342

    oklch(48.8% 0.119 155.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4B52B5

    #4B52B5

    oklch(48.8% 0.154 276)

  • #A22D52

    #A22D52

    oklch(48.7% 0.154 6)

  • #715F00

    #715F00

    oklch(48.9% 0.101 96.1)

  • #006F67

    #006F67

    oklch(48.7% 0.085 186.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4B52B5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4B52B5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.