#4B1A31

Closest named color: Burgundy (#610023). oklch(30.1% 0.08 353.7), rgb(75, 26, 49).

Aa

White text reads best on this color (14.08:1).

About this color

#4B1A31 is a dark, moderately saturated red. In OKLCH its lightness is 30%, its chroma 0.080 and its hue 354°. Its hue sits on the warm side of the wheel. The nearest named color is Burgundy (#610023), ΔE 0.056 away. White text reads best on it, at 14.08:1.

Hue familyReds
Lightnessdark (30%)
Chromamoderately saturated (0.080)
Temperaturewarm
Nearest nameBurgundy (#610023)
Black text1.49:1
White text14.08:1

Values

HEX#4B1A31
RGBrgb(75, 26, 49)
HSLhsl(332, 49%, 20%)
OKLCHoklch(30.1% 0.08 353.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4B1A31 14.08:1 AAA Lc -103.4 Preferred for body text
Black text on #4B1A31 1.49:1 Fails Lc 0.0 Not readable
#4B1A31 text on white 14.08:1 AAA Lc 100.3 Preferred for body text
#4B1A31 text on black 1.49:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FDF2F6

    oklch(97.1% 0.013 353.1)

  2. Step 100

    100

    #FAE3EB

    oklch(93.7% 0.027 354.5)

  3. Step 200

    200

    #F6CCDC

    oklch(88.6% 0.052 353.3)

  4. Step 300

    300

    #F1A7C5

    oklch(80.8% 0.095 353.4)

  5. Step 400

    400

    #E775A8

    oklch(70.8% 0.151 353.5)

  6. Step 500

    500

    #DC4A92

    oklch(63.1% 0.193 353.7)

  7. Step 600

    600

    #C7227C

    oklch(55.6% 0.209 353.8)

  8. Step 700

    700

    #AB0F69

    oklch(49% 0.195 353.4)

  9. Step 800

    800

    #8B1455

    oklch(42.6% 0.161 353.8)

  10. Step 900

    900

    #701B46

    oklch(37.7% 0.125 354)

  11. Step 950

    950 (this color)

    #4B1A31

    oklch(30.1% 0.08 353.7)

Export this scale for Tailwind in the Tailwind colors tool

#4B1A31 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2126320.088
Deuteranopia (no green cones)#2E2F300.080
Tritanopia (no blue cones)#5117230.027
Achromatopsia (no color)#2B2B2B0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4B1A31

    #4B1A31

    oklch(30.1% 0.08 353.7)

  • #00372C

    #00372C

    oklch(30.1% 0.057 174.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4B1A31

    #4B1A31

    oklch(30.1% 0.08 353.7)

  • #411E44

    #411E44

    oklch(30.1% 0.079 324.3)

  • #4F1A1A

    #4F1A1A

    oklch(30.1% 0.08 23.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4B1A31

    #4B1A31

    oklch(30.1% 0.08 353.7)

  • #0F3810

    #0F3810

    oklch(30.2% 0.081 143.6)

  • #00353A

    #00353A

    oklch(30% 0.051 205)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4B1A31

    #4B1A31

    oklch(30.1% 0.08 353.7)

  • #2E3100

    #2E3100

    oklch(30% 0.067 113.4)

  • #003348

    #003348

    oklch(30.2% 0.062 232.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4B1A31

    #4B1A31

    oklch(30.1% 0.08 353.7)

  • #3D2B00

    #3D2B00

    oklch(30.2% 0.062 83.8)

  • #00372C

    #00372C

    oklch(30.1% 0.057 174.5)

  • #192C56

    #192C56

    oklch(30.2% 0.08 263.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4B1A31, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4B1A31 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.