#494D3D

Closest named color: Dark Slate Gray (#2F4F4F). oklch(41.2% 0.026 119), rgb(73, 77, 61).

Aa

White text reads best on this color (8.70:1).

About this color

#494D3D is a dark close to neutral grey. In OKLCH its lightness is 41%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Dark Slate Gray (#2F4F4F), ΔE 0.042 away. White text reads best on it, at 8.70:1.

Hue familyNeutrals
Lightnessdark (41%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameDark Slate Gray (#2F4F4F)
Black text2.41:1
White text8.70:1

Values

HEX#494D3D
RGBrgb(73, 77, 61)
HSLhsl(75, 12%, 27%)
OKLCHoklch(41.2% 0.026 119)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #494D3D 8.70:1 AAA Lc -94.3 Preferred for body text
Black text on #494D3D 2.41:1 Fails Lc 14.1 Not readable
#494D3D text on white 8.70:1 AAA Lc 89.9 Fine for body text
#494D3D text on black 2.41:1 Fails Lc -12.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F5F6F4

    oklch(97.2% 0.003 128.5)

  2. Step 100

    100

    #E9EAE7

    oklch(93.5% 0.004 121.6)

  3. Step 200

    200

    #D8DAD4

    oklch(88.5% 0.008 121.6)

  4. Step 300

    300

    #BFC2B7

    oklch(80.9% 0.016 119.2)

  5. Step 400

    400

    #9FA392

    oklch(70.7% 0.025 117.8)

  6. Step 500

    500

    #878C77

    oklch(63% 0.031 118.2)

  7. Step 600

    600

    #717660

    oklch(55.5% 0.033 117.9)

  8. Step 700

    700

    #5E644F

    oklch(49.2% 0.033 120.6)

  9. Step 800

    800 (this color)

    #494D3D

    oklch(41.2% 0.026 119)

  10. Step 900

    900

    #404337

    oklch(37.6% 0.02 118.8)

  11. Step 950

    950

    #262720

    oklch(26.9% 0.013 113.9)

Export this scale for Tailwind in the Tailwind colors tool

#494D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F4B3C0.011
Deuteranopia (no green cones)#4F4B3E0.012
Tritanopia (no blue cones)#4B4B490.023
Achromatopsia (no color)#4B4B4B0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #494D3D

    #494D3D

    oklch(41.2% 0.026 119)

  • #4D4857

    #4D4857

    oklch(41.2% 0.025 300.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #494D3D

    #494D3D

    oklch(41.2% 0.026 119)

  • #504A3B

    #504A3B

    oklch(41% 0.025 88.8)

  • #414F43

    #414F43

    oklch(41.1% 0.027 149.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #494D3D

    #494D3D

    oklch(41.2% 0.026 119)

  • #454A5A

    #454A5A

    oklch(41.1% 0.028 271.5)

  • #534652

    #534652

    oklch(41.2% 0.026 328.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #494D3D

    #494D3D

    oklch(41.2% 0.026 119)

  • #3E4D58

    #3E4D58

    oklch(41.2% 0.027 240.1)

  • #57454A

    #57454A

    oklch(41.1% 0.026 359.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #494D3D

    #494D3D

    oklch(41.2% 0.026 119)

  • #3A4F52

    #3A4F52

    oklch(41.1% 0.026 207.1)

  • #4D4857

    #4D4857

    oklch(41.2% 0.025 300.5)

  • #584643

    #584643

    oklch(41.2% 0.025 29.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #494D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #494D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.