#4852B1

Closest named color: Iris (#6258C4). oklch(48.3% 0.15 274.8), rgb(72, 82, 177).

Aa

White text reads best on this color (6.73:1).

About this color

#4852B1 is a medium-dark, vivid blue. In OKLCH its lightness is 48%, its chroma 0.150 and its hue 275°. Its hue sits on the cool side of the wheel. The nearest named color is Iris (#6258C4), ΔE 0.052 away. White text reads best on it, at 6.73:1.

Hue familyBlues
Lightnessmedium-dark (48%)
Chromavivid (0.150)
Temperaturecool
Nearest nameIris (#6258C4)
Black text3.11:1
White text6.73:1

Values

HEX#4852B1
RGBrgb(72, 82, 177)
HSLhsl(234, 42%, 49%)
OKLCHoklch(48.3% 0.15 274.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4852B1 6.73:1 AA Lc -87.9 Fine for body text
Black text on #4852B1 3.11:1 AA large text Lc 21.1 Dividers and decoration only
#4852B1 text on white 6.73:1 AA Lc 82.9 Fine for body text
#4852B1 text on black 3.11:1 AA large text Lc -19.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F3F5FC

    oklch(97.1% 0.01 273.4)

  2. Step 100

    100

    #E5E9F8

    oklch(93.5% 0.021 274)

  3. Step 200

    200

    #D1D8F4

    oklch(88.6% 0.039 274.4)

  4. Step 300

    300

    #B2BEF0

    oklch(81% 0.072 274.2)

  5. Step 400

    400

    #8B9AE9

    oklch(70.6% 0.117 274.8)

  6. Step 500

    500

    #707FE2

    oklch(63% 0.149 274.8)

  7. Step 600

    600

    #5A66D0

    oklch(55.6% 0.162 275)

  8. Step 700

    700 (this color)

    #4852B1

    oklch(48.3% 0.15 274.8)

  9. Step 800

    800

    #3D4691

    oklch(42.8% 0.123 274.8)

  10. Step 900

    900

    #333B74

    oklch(37.6% 0.097 274.7)

  11. Step 950

    950

    #1E2344

    oklch(27% 0.061 275)

Export this scale for Tailwind in the Tailwind colors tool

#4852B1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1760B40.051
Deuteranopia (no green cones)#0057AF0.054
Tritanopia (no blue cones)#0068790.131
Achromatopsia (no color)#5C5C5C0.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4852B1

    #4852B1

    oklch(48.3% 0.15 274.8)

  • #705D00

    #705D00

    oklch(48.3% 0.099 95.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4852B1

    #4852B1

    oklch(48.3% 0.15 274.8)

  • #00639D

    #00639D

    oklch(48.2% 0.121 244.7)

  • #7243A1

    #7243A1

    oklch(48.3% 0.149 304.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4852B1

    #4852B1

    oklch(48.3% 0.15 274.8)

  • #874F00

    #874F00

    oklch(48.2% 0.108 65)

  • #4F6900

    #4F6900

    oklch(48.2% 0.121 124.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4852B1

    #4852B1

    oklch(48.3% 0.15 274.8)

  • #A13419

    #A13419

    oklch(48.2% 0.149 34.8)

  • #00713F

    #00713F

    oklch(48.2% 0.119 155.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4852B1

    #4852B1

    oklch(48.3% 0.15 274.8)

  • #9F2F53

    #9F2F53

    oklch(48.4% 0.149 5.2)

  • #705D00

    #705D00

    oklch(48.3% 0.099 95.1)

  • #006E64

    #006E64

    oklch(48.4% 0.086 184)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4852B1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4852B1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.