#445C40

Closest named color: Pine (#2B5D34). oklch(44.7% 0.053 141), rgb(68, 92, 64).

Aa

White text reads best on this color (7.36:1).

About this color

#445C40 is a dark, muted green. In OKLCH its lightness is 45%, its chroma 0.053 and its hue 141°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.037 away. White text reads best on it, at 7.36:1.

Hue familyGreens
Lightnessdark (45%)
Chromamuted (0.053)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.85:1
White text7.36:1

Values

HEX#445C40
RGBrgb(68, 92, 64)
HSLhsl(111, 18%, 31%)
OKLCHoklch(44.7% 0.053 141)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #445C40 7.36:1 AAA Lc -90.4 Preferred for body text
Black text on #445C40 2.85:1 Fails Lc 18.5 Dividers and decoration only
#445C40 text on white 7.36:1 AAA Lc 85.6 Fine for body text
#445C40 text on black 2.85:1 Fails Lc -16.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE6

    oklch(93.6% 0.008 139.4)

  3. Step 200

    200

    #D3DCD2

    oklch(88.5% 0.017 142.6)

  4. Step 300

    300

    #B6C6B3

    oklch(80.9% 0.032 140.7)

  5. Step 400

    400

    #90A98C

    oklch(70.8% 0.05 141.3)

  6. Step 500

    500

    #74936F

    oklch(63% 0.063 141.2)

  7. Step 600

    600

    #5D7E57

    oklch(55.7% 0.07 140.7)

  8. Step 700

    700

    #4C6A47

    oklch(49.1% 0.065 141)

  9. Step 800

    800 (this color)

    #445C40

    oklch(44.7% 0.053 141)

  10. Step 900

    900

    #354732

    oklch(37.6% 0.042 141)

  11. Step 950

    950

    #1F2A1E

    oklch(27.1% 0.027 142.7)

Export this scale for Tailwind in the Tailwind colors tool

#445C40 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5E573E0.040
Deuteranopia (no green cones)#5A55410.038
Tritanopia (no blue cones)#425A550.036
Achromatopsia (no color)#5656560.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #445C40

    #445C40

    oklch(44.7% 0.053 141)

  • #624B67

    #624B67

    oklch(44.8% 0.053 320.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #445C40

    #445C40

    oklch(44.7% 0.053 141)

  • #555734

    #555734

    oklch(44.6% 0.053 111.2)

  • #335E50

    #335E50

    oklch(44.6% 0.054 170.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #445C40

    #445C40

    oklch(44.7% 0.053 141)

  • #544F70

    #544F70

    oklch(44.6% 0.054 291)

  • #6C4858

    #6C4858

    oklch(44.7% 0.054 351.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #445C40

    #445C40

    oklch(44.7% 0.053 141)

  • #445572

    #445572

    oklch(44.8% 0.052 260.9)

  • #6F4948

    #6F4948

    oklch(44.8% 0.052 21)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #445C40

    #445C40

    oklch(44.7% 0.053 141)

  • #345A6D

    #345A6D

    oklch(44.7% 0.053 231.4)

  • #624B67

    #624B67

    oklch(44.8% 0.053 320.3)

  • #6D4C39

    #6D4C39

    oklch(44.8% 0.054 50.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #445C40, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #445C40 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.