#43552E

Closest named color: Pine (#2B5D34). oklch(42.4% 0.064 129.1), rgb(67, 85, 46).

Aa

White text reads best on this color (8.14:1).

About this color

#43552E is a dark, muted green. In OKLCH its lightness is 42%, its chroma 0.064 and its hue 129°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.034 away. White text reads best on it, at 8.14:1.

Hue familyGreens
Lightnessdark (42%)
Chromamuted (0.064)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.57:1
White text8.14:1

Values

HEX#43552E
RGBrgb(67, 85, 46)
HSLhsl(88, 30%, 26%)
OKLCHoklch(42.4% 0.064 129.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #43552E 8.14:1 AAA Lc -92.8 Preferred for body text
Black text on #43552E 2.57:1 Fails Lc 15.8 Dividers and decoration only
#43552E text on white 8.14:1 AAA Lc 88.2 Fine for body text
#43552E text on black 2.57:1 Fails Lc -14.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE4

    oklch(93.5% 0.01 131.4)

  3. Step 200

    200

    #D5DCCE

    oklch(88.5% 0.02 128.7)

  4. Step 300

    300

    #B9C6AC

    oklch(80.9% 0.038 129)

  5. Step 400

    400

    #95A881

    oklch(70.6% 0.059 129)

  6. Step 500

    500

    #7B9360

    oklch(63.1% 0.078 128.9)

  7. Step 600

    600

    #647D47

    oklch(55.6% 0.083 129.1)

  8. Step 700

    700

    #536938

    oklch(49% 0.077 128.7)

  9. Step 800

    800 (this color)

    #43552E

    oklch(42.4% 0.064 129.1)

  10. Step 900

    900

    #39472A

    oklch(37.7% 0.05 129.5)

  11. Step 950

    950

    #222A19

    oklch(27.2% 0.032 128.8)

Export this scale for Tailwind in the Tailwind colors tool

#43552E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#58502B0.034
Deuteranopia (no green cones)#564F300.035
Tritanopia (no blue cones)#44524C0.050
Achromatopsia (no color)#4F4F4F0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #43552E

    #43552E

    oklch(42.4% 0.064 129.1)

  • #584469

    #584469

    oklch(42.3% 0.065 308.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #43552E

    #43552E

    oklch(42.4% 0.064 129.1)

  • #574F22

    #574F22

    oklch(42.5% 0.065 99.4)

  • #2C5941

    #2C5941

    oklch(42.4% 0.065 158.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #43552E

    #43552E

    oklch(42.4% 0.064 129.1)

  • #464A71

    #464A71

    oklch(42.3% 0.065 278.7)

  • #65405A

    #65405A

    oklch(42.4% 0.064 338.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #43552E

    #43552E

    oklch(42.4% 0.064 129.1)

  • #315170

    #315170

    oklch(42.4% 0.064 248.8)

  • #6C3F47

    #6C3F47

    oklch(42.4% 0.064 8.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #43552E

    #43552E

    oklch(42.4% 0.064 129.1)

  • #1C5666

    #1C5666

    oklch(42.3% 0.064 219.7)

  • #584469

    #584469

    oklch(42.3% 0.065 308.6)

  • #6C4133

    #6C4133

    oklch(42.3% 0.064 38.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #43552E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #43552E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.