#3E4F2F

Closest named color: Pine (#2B5D34). oklch(40.4% 0.055 131.3), rgb(62, 79, 47).

Aa

White text reads best on this color (8.88:1).

About this color

#3E4F2F is a dark, muted green. In OKLCH its lightness is 40%, its chroma 0.055 and its hue 131°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.046 away. White text reads best on it, at 8.88:1.

Hue familyGreens
Lightnessdark (40%)
Chromamuted (0.055)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.36:1
White text8.88:1

Values

HEX#3E4F2F
RGBrgb(62, 79, 47)
HSLhsl(92, 25%, 25%)
OKLCHoklch(40.4% 0.055 131.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3E4F2F 8.88:1 AAA Lc -94.8 Preferred for body text
Black text on #3E4F2F 2.36:1 Fails Lc 13.7 Not readable
#3E4F2F text on white 8.88:1 AAA Lc 90.3 Preferred for body text
#3E4F2F text on black 2.36:1 Fails Lc -12.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E8EBE5

    oklch(93.6% 0.009 128.6)

  3. Step 200

    200

    #D5DCD0

    oklch(88.6% 0.018 131.9)

  4. Step 300

    300

    #B9C5B0

    oklch(80.8% 0.032 131.6)

  5. Step 400

    400

    #95A886

    oklch(70.7% 0.053 131.5)

  6. Step 500

    500

    #7B9268

    oklch(63.1% 0.066 131.4)

  7. Step 600

    600

    #647C4F

    oklch(55.5% 0.072 131.2)

  8. Step 700

    700

    #536940

    oklch(49.2% 0.067 131.4)

  9. Step 800

    800 (this color)

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  10. Step 900

    900

    #39462E

    oklch(37.5% 0.043 131.3)

  11. Step 950

    950

    #22291B

    oklch(26.9% 0.027 129.6)

Export this scale for Tailwind in the Tailwind colors tool

#3E4F2F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#524B2D0.032
Deuteranopia (no green cones)#4F49310.033
Tritanopia (no blue cones)#3F4C470.042
Achromatopsia (no color)#4A4A4A0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3E4F2F

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  • #52405F

    #52405F

    oklch(40.3% 0.056 310.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3E4F2F

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  • #4F4A25

    #4F4A25

    oklch(40.5% 0.055 101.7)

  • #2B523F

    #2B523F

    oklch(40.4% 0.055 161.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3E4F2F

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  • #434566

    #434566

    oklch(40.3% 0.055 280.9)

  • #5D3D51

    #5D3D51

    oklch(40.4% 0.054 341.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3E4F2F

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  • #324B66

    #324B66

    oklch(40.5% 0.055 251.1)

  • #633C41

    #633C41

    oklch(40.4% 0.055 11.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3E4F2F

    #3E4F2F

    oklch(40.4% 0.055 131.3)

  • #22505E

    #22505E

    oklch(40.5% 0.055 220.7)

  • #52405F

    #52405F

    oklch(40.3% 0.056 310.5)

  • #623E31

    #623E31

    oklch(40.2% 0.055 40.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3E4F2F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3E4F2F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.