#3D4F2F

Closest named color: Pine (#2B5D34). oklch(40.3% 0.056 132.3), rgb(61, 79, 47).

Aa

White text reads best on this color (8.90:1).

About this color

#3D4F2F is a dark, muted green. In OKLCH its lightness is 40%, its chroma 0.056 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.046 away. White text reads best on it, at 8.90:1.

Hue familyGreens
Lightnessdark (40%)
Chromamuted (0.056)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.35:1
White text8.90:1

Values

HEX#3D4F2F
RGBrgb(61, 79, 47)
HSLhsl(94, 25%, 25%)
OKLCHoklch(40.3% 0.056 132.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3D4F2F 8.90:1 AAA Lc -94.8 Preferred for body text
Black text on #3D4F2F 2.35:1 Fails Lc 13.6 Not readable
#3D4F2F text on white 8.90:1 AAA Lc 90.4 Preferred for body text
#3D4F2F text on black 2.35:1 Fails Lc -11.9 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE5

    oklch(93.5% 0.009 134.9)

  3. Step 200

    200

    #D5DCD0

    oklch(88.6% 0.018 131.9)

  4. Step 300

    300

    #B9C5B0

    oklch(80.8% 0.032 131.6)

  5. Step 400

    400

    #94A886

    oklch(70.7% 0.053 132.5)

  6. Step 500

    500

    #7A9268

    oklch(63% 0.067 132.3)

  7. Step 600

    600

    #637D50

    oklch(55.7% 0.073 132.7)

  8. Step 700

    700

    #526940

    oklch(49.1% 0.068 132.3)

  9. Step 800

    800 (this color)

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  10. Step 900

    900

    #39472E

    oklch(37.8% 0.045 132)

  11. Step 950

    950

    #21291B

    oklch(26.8% 0.028 132.2)

Export this scale for Tailwind in the Tailwind colors tool

#3D4F2F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#524B2D0.034
Deuteranopia (no green cones)#4F49310.034
Tritanopia (no blue cones)#3E4D470.041
Achromatopsia (no color)#4A4A4A0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3D4F2F

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  • #53405E

    #53405E

    oklch(40.4% 0.055 312.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3D4F2F

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  • #4E4A24

    #4E4A24

    oklch(40.3% 0.057 103.2)

  • #2A523F

    #2A523F

    oklch(40.3% 0.056 161.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3D4F2F

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  • #444566

    #444566

    oklch(40.4% 0.055 282.3)

  • #5E3C51

    #5E3C51

    oklch(40.3% 0.057 342.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3D4F2F

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  • #324A66

    #324A66

    oklch(40.2% 0.056 252.9)

  • #633C40

    #633C40

    oklch(40.4% 0.055 13.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3D4F2F

    #3D4F2F

    oklch(40.3% 0.056 132.3)

  • #214F5E

    #214F5E

    oklch(40.2% 0.056 222.3)

  • #53405E

    #53405E

    oklch(40.4% 0.055 312.8)

  • #623E30

    #623E30

    oklch(40.2% 0.056 42)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3D4F2F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3D4F2F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.