#3C542E

Closest named color: Pine (#2B5D34). oklch(41.6% 0.067 134.8), rgb(60, 84, 46).

Aa

White text reads best on this color (8.40:1).

About this color

#3C542E is a dark, muted green. In OKLCH its lightness is 42%, its chroma 0.067 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.031 away. White text reads best on it, at 8.40:1.

Hue familyGreens
Lightnessdark (42%)
Chromamuted (0.067)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.49:1
White text8.40:1

Values

HEX#3C542E
RGBrgb(60, 84, 46)
HSLhsl(98, 29%, 25%)
OKLCHoklch(41.6% 0.067 134.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3C542E 8.40:1 AAA Lc -93.5 Preferred for body text
Black text on #3C542E 2.49:1 Fails Lc 15.1 Dividers and decoration only
#3C542E text on white 8.40:1 AAA Lc 88.9 Fine for body text
#3C542E text on black 2.49:1 Fails Lc -13.3 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7ECE4

    oklch(93.7% 0.012 133.4)

  3. Step 200

    200

    #D3DDCE

    oklch(88.6% 0.023 135)

  4. Step 300

    300

    #B6C7AE

    oklch(81% 0.039 135.5)

  5. Step 400

    400

    #90AA83

    oklch(70.8% 0.062 135.3)

  6. Step 500

    500

    #759463

    oklch(63% 0.079 134.5)

  7. Step 600

    600

    #5D7F4A

    oklch(55.7% 0.087 135)

  8. Step 700

    700

    #4D6B3B

    oklch(49.2% 0.08 134.6)

  9. Step 800

    800 (this color)

    #3C542E

    oklch(41.6% 0.067 134.8)

  10. Step 900

    900

    #36482B

    oklch(37.8% 0.052 134.2)

  11. Step 950

    950

    #202A1A

    oklch(27% 0.032 134.2)

Export this scale for Tailwind in the Tailwind colors tool

#3C542E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574F2B0.042
Deuteranopia (no green cones)#534D300.041
Tritanopia (no blue cones)#3C514B0.049
Achromatopsia (no color)#4D4D4D0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3C542E

    #3C542E

    oklch(41.6% 0.067 134.8)

  • #5A4165

    #5A4165

    oklch(41.7% 0.066 315.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3C542E

    #3C542E

    oklch(41.6% 0.067 134.8)

  • #514E1F

    #514E1F

    oklch(41.6% 0.067 105.6)

  • #235743

    #235743

    oklch(41.5% 0.066 165.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3C542E

    #3C542E

    oklch(41.6% 0.067 134.8)

  • #48476F

    #48476F

    oklch(41.7% 0.066 284.3)

  • #663D54

    #663D54

    oklch(41.7% 0.066 345.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3C542E

    #3C542E

    oklch(41.6% 0.067 134.8)

  • #324D70

    #324D70

    oklch(41.5% 0.068 255.4)

  • #6B3C40

    #6B3C40

    oklch(41.5% 0.066 14.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3C542E

    #3C542E

    oklch(41.6% 0.067 134.8)

  • #195367

    #195367

    oklch(41.5% 0.067 225.1)

  • #5A4165

    #5A4165

    oklch(41.7% 0.066 315.2)

  • #6A402C

    #6A402C

    oklch(41.6% 0.067 45.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3C542E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3C542E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.