#2F4A2D

Closest named color: Evergreen (#05472A). oklch(37.9% 0.058 142.7), rgb(47, 74, 45).

Aa

White text reads best on this color (9.82:1).

About this color

#2F4A2D is a dark, muted green. In OKLCH its lightness is 38%, its chroma 0.058 and its hue 143°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.039 away. White text reads best on it, at 9.82:1.

Hue familyGreens
Lightnessdark (38%)
Chromamuted (0.058)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text2.13:1
White text9.82:1

Values

HEX#2F4A2D
RGBrgb(47, 74, 45)
HSLhsl(116, 24%, 23%)
OKLCHoklch(37.9% 0.058 142.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2F4A2D 9.82:1 AAA Lc -96.9 Preferred for body text
Black text on #2F4A2D 2.13:1 Fails Lc 11.2 Not readable
#2F4A2D text on white 9.82:1 AAA Lc 92.7 Preferred for body text
#2F4A2D text on black 2.13:1 Fails Lc -9.7 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100

    #E5ECE4

    oklch(93.6% 0.013 141.8)

  3. Step 200

    200

    #D0DECF

    oklch(88.6% 0.025 143.5)

  4. Step 300

    300

    #B1C8AF

    oklch(80.9% 0.043 143)

  5. Step 400

    400

    #87AC84

    oklch(70.6% 0.07 142.9)

  6. Step 500

    500

    #699865

    oklch(63.2% 0.09 142.6)

  7. Step 600

    600

    #50824C

    oklch(55.7% 0.098 142.5)

  8. Step 700

    700

    #406E3D

    oklch(49.2% 0.091 142.7)

  9. Step 800

    800

    #355933

    oklch(42.6% 0.074 143)

  10. Step 900

    900 (this color)

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  11. Step 950

    950

    #1C2B1A

    oklch(27% 0.037 141.6)

Export this scale for Tailwind in the Tailwind colors tool

#2F4A2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B452B0.043
Deuteranopia (no green cones)#47422F0.044
Tritanopia (no blue cones)#2D48430.038
Achromatopsia (no color)#4343430.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2F4A2D

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  • #513754

    #513754

    oklch(37.8% 0.059 323.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2F4A2D

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  • #42451E

    #42451E

    oklch(37.8% 0.059 112.8)

  • #1A4C3F

    #1A4C3F

    oklch(37.9% 0.058 173)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2F4A2D

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  • #433C5E

    #433C5E

    oklch(37.9% 0.058 292.9)

  • #5A3545

    #5A3545

    oklch(38% 0.058 352.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2F4A2D

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  • #314261

    #314261

    oklch(37.9% 0.058 261.9)

  • #5D3533

    #5D3533

    oklch(37.8% 0.058 23.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2F4A2D

    #2F4A2D

    oklch(37.9% 0.058 142.7)

  • #1D475C

    #1D475C

    oklch(37.8% 0.059 233.1)

  • #513754

    #513754

    oklch(37.8% 0.059 323.1)

  • #5A3923

    #5A3923

    oklch(37.8% 0.058 53.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2F4A2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2F4A2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.