#2F3DAF

Closest named color: Sapphire (#2138AB). oklch(42.6% 0.18 271), rgb(47, 61, 175).

Aa

White text reads best on this color (8.72:1).

About this color

#2F3DAF is a dark, vivid blue. In OKLCH its lightness is 43%, its chroma 0.180 and its hue 271°. Its hue sits on the cool side of the wheel. The nearest named color is Sapphire (#2138AB), ΔE 0.022 away. White text reads best on it, at 8.72:1.

Hue familyBlues
Lightnessdark (43%)
Chromavivid (0.180)
Temperaturecool
Nearest nameSapphire (#2138AB)
Black text2.40:1
White text8.72:1

Values

HEX#2F3DAF
RGBrgb(47, 61, 175)
HSLhsl(233, 58%, 44%)
OKLCHoklch(42.6% 0.18 271)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2F3DAF 8.72:1 AAA Lc -93.8 Preferred for body text
Black text on #2F3DAF 2.40:1 Fails Lc 14.7 Not readable
#2F3DAF text on white 8.72:1 AAA Lc 89.3 Fine for body text
#2F3DAF text on black 2.40:1 Fails Lc -13.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E2E9FF

    oklch(93.5% 0.031 271.7)

  3. Step 200

    200

    #CBD8FF

    oklch(88.5% 0.056 270.7)

  4. Step 300

    300

    #AABEFF

    oklch(81% 0.095 271)

  5. Step 400

    400

    #7E99FF

    oklch(70.7% 0.152 270.9)

  6. Step 500

    500

    #607BFF

    oklch(63.2% 0.197 271)

  7. Step 600

    600

    #475BF9

    oklch(55.7% 0.234 270.9)

  8. Step 700

    700

    #3A49D9

    oklch(49.2% 0.217 271)

  9. Step 800

    800 (this color)

    #2F3DAF

    oklch(42.6% 0.18 271)

  10. Step 900

    900

    #28368A

    oklch(37.6% 0.14 270.8)

  11. Step 950

    950

    #172151

    oklch(27% 0.089 270.5)

Export this scale for Tailwind in the Tailwind colors tool

#2F3DAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0051B30.050
Deuteranopia (no green cones)#0045AD0.033
Tritanopia (no blue cones)#005B700.143
Achromatopsia (no color)#4B4B4B0.181

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2F3DAF

    #2F3DAF

    oklch(42.6% 0.18 271)

  • #614C00

    #614C00

    oklch(42.6% 0.087 90.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2F3DAF

    #2F3DAF

    oklch(42.6% 0.18 271)

  • #005480

    #005480

    oklch(42.6% 0.1 241.3)

  • #62289F

    #62289F

    oklch(42.6% 0.18 301.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2F3DAF

    #2F3DAF

    oklch(42.6% 0.18 271)

  • #754000

    #754000

    oklch(42.8% 0.099 61.2)

  • #475700

    #475700

    oklch(42.8% 0.103 121.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2F3DAF

    #2F3DAF

    oklch(42.6% 0.18 271)

  • #951000

    #951000

    oklch(42.7% 0.167 31)

  • #00602B

    #00602B

    oklch(42.8% 0.116 150.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2F3DAF

    #2F3DAF

    oklch(42.6% 0.18 271)

  • #920049

    #920049

    oklch(42.7% 0.173 1.1)

  • #614C00

    #614C00

    oklch(42.6% 0.087 90.4)

  • #005C51

    #005C51

    oklch(42.6% 0.077 181.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2F3DAF, closest first.

No curated palette has a color within ΔE 0.04 of #2F3DAF.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2F3DAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.