#2E542E

Closest named color: Pine (#2B5D34). oklch(40.7% 0.076 144), rgb(46, 84, 46).

Aa

White text reads best on this color (8.66:1).

About this color

#2E542E is a dark, moderately saturated green. In OKLCH its lightness is 41%, its chroma 0.076 and its hue 144°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.028 away. White text reads best on it, at 8.66:1.

Hue familyGreens
Lightnessdark (41%)
Chromamoderately saturated (0.076)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.42:1
White text8.66:1

Values

HEX#2E542E
RGBrgb(46, 84, 46)
HSLhsl(120, 29%, 25%)
OKLCHoklch(40.7% 0.076 144)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2E542E 8.66:1 AAA Lc -94.1 Preferred for body text
Black text on #2E542E 2.42:1 Fails Lc 14.4 Not readable
#2E542E text on white 8.66:1 AAA Lc 89.6 Fine for body text
#2E542E text on black 2.42:1 Fails Lc -12.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100

    #E5ECE5

    oklch(93.6% 0.012 145.5)

  3. Step 200

    200

    #D0DECF

    oklch(88.6% 0.025 143.5)

  4. Step 300

    300

    #B0C9AF

    oklch(81% 0.045 144.1)

  5. Step 400

    400

    #86AD85

    oklch(70.8% 0.071 144.2)

  6. Step 500

    500

    #679866

    oklch(63.1% 0.091 144)

  7. Step 600

    600

    #4D824D

    oklch(55.5% 0.098 144.1)

  8. Step 700

    700

    #3E6E3E

    oklch(49.1% 0.091 144)

  9. Step 800

    800 (this color)

    #2E542E

    oklch(40.7% 0.076 144)

  10. Step 900

    900

    #2D4A2D

    oklch(37.7% 0.06 144.3)

  11. Step 950

    950

    #1B2B1B

    oklch(26.9% 0.036 144.5)

Export this scale for Tailwind in the Tailwind colors tool

#2E542E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554E2B0.056
Deuteranopia (no green cones)#504A300.057
Tritanopia (no blue cones)#29524B0.048
Achromatopsia (no color)#4B4B4B0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2E542E

    #2E542E

    oklch(40.7% 0.076 144)

  • #5E3A61

    #5E3A61

    oklch(40.7% 0.078 324.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2E542E

    #2E542E

    oklch(40.7% 0.076 144)

  • #494E17

    #494E17

    oklch(40.7% 0.076 114.2)

  • #045746

    #045746

    oklch(40.8% 0.077 173.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2E542E

    #2E542E

    oklch(40.7% 0.076 144)

  • #4C416E

    #4C416E

    oklch(40.7% 0.075 294.1)

  • #69374C

    #69374C

    oklch(40.7% 0.076 354.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2E542E

    #2E542E

    oklch(40.7% 0.076 144)

  • #344873

    #344873

    oklch(40.6% 0.077 264.3)

  • #6D3835

    #6D3835

    oklch(40.7% 0.076 24.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2E542E

    #2E542E

    oklch(40.7% 0.076 144)

  • #13506C

    #13506C

    oklch(40.8% 0.076 233.5)

  • #5E3A61

    #5E3A61

    oklch(40.7% 0.078 324.2)

  • #693D1E

    #693D1E

    oklch(40.7% 0.076 53.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2E542E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2E542E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.