#2A0C00

Closest named color: Very Dark Brown (#1D0200). oklch(20.2% 0.056 46.4), rgb(42, 12, 0).

Aa

White text reads best on this color (18.24:1).

About this color

#2A0C00 is a very dark, muted brown. In OKLCH its lightness is 20%, its chroma 0.056 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.052 away. White text reads best on it, at 18.24:1.

Hue familyBrowns
Lightnessvery dark (20%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.15:1
White text18.24:1

Values

HEX#2A0C00
RGBrgb(42, 12, 0)
HSLhsl(17, 100%, 8%)
OKLCHoklch(20.2% 0.056 46.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A0C00 18.24:1 AAA Lc -106.8 Preferred for body text
Black text on #2A0C00 1.15:1 Fails Lc 0.0 Not readable
#2A0C00 text on white 18.24:1 AAA Lc 104.6 Preferred for body text
#2A0C00 text on black 1.15:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200

    #EFD2C5

    oklch(88.4% 0.037 45.6)

  4. Step 300

    300

    #E6B49D

    oklch(80.9% 0.067 45.9)

  5. Step 400

    400

    #D78B66

    oklch(70.6% 0.106 46.5)

  6. Step 500

    500

    #CB6C3A

    oklch(63.2% 0.136 46.6)

  7. Step 600

    600

    #B65111

    oklch(55.6% 0.148 46.4)

  8. Step 700

    700

    #9C4100

    oklch(49% 0.137 46.5)

  9. Step 800

    800

    #7F3608

    oklch(42.6% 0.114 46.3)

  10. Step 900

    900

    #673012

    oklch(37.8% 0.089 46.4)

  11. Step 950

    950 (this color)

    #2A0C00

    oklch(20.2% 0.056 46.4)

Export this scale for Tailwind in the Tailwind colors tool

#2A0C00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1511000.051
Deuteranopia (no green cones)#1C18000.048
Tritanopia (no blue cones)#2F05090.031
Achromatopsia (no color)#1515150.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A0C00

    #2A0C00

    oklch(20.2% 0.056 46.4)

  • #001A24

    #001A24

    oklch(20.3% 0.039 225.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A0C00

    #2A0C00

    oklch(20.2% 0.056 46.4)

  • #2B090D

    #2B090D

    oklch(20.2% 0.056 16.8)

  • #211300

    #211300

    oklch(20.1% 0.042 75.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A0C00

    #2A0C00

    oklch(20.2% 0.056 46.4)

  • #001B1C

    #001B1C

    oklch(20.2% 0.034 198.1)

  • #04162F

    #04162F

    oklch(20.1% 0.056 256.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A0C00

    #2A0C00

    oklch(20.2% 0.056 46.4)

  • #001C12

    #001C12

    oklch(20.1% 0.041 166.5)

  • #15112E

    #15112E

    oklch(20.1% 0.056 286.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A0C00

    #2A0C00

    oklch(20.2% 0.056 46.4)

  • #091C01

    #091C01

    oklch(20.2% 0.057 136.1)

  • #001A24

    #001A24

    oklch(20.3% 0.039 225.9)

  • #200D27

    #200D27

    oklch(20.2% 0.056 316.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A0C00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A0C00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.