#295FD6

Closest named color: Azul (#1D5DEC). oklch(52.2% 0.192 263), rgb(41, 95, 214).

Aa

White text reads best on this color (5.67:1).

About this color

#295FD6 is a medium-dark, vivid blue. In OKLCH its lightness is 52%, its chroma 0.192 and its hue 263°. Its hue sits on the cool side of the wheel. The nearest named color is Azul (#1D5DEC), ΔE 0.035 away. White text reads best on it, at 5.67:1.

Hue familyBlues
Lightnessmedium-dark (52%)
Chromavivid (0.192)
Temperaturecool
Nearest nameAzul (#1D5DEC)
Black text3.70:1
White text5.67:1

Values

HEX#295FD6
RGBrgb(41, 95, 214)
HSLhsl(221, 68%, 50%)
OKLCHoklch(52.2% 0.192 263)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #295FD6 5.67:1 AA Lc -83.1 Fine for body text
Black text on #295FD6 3.70:1 AA large text Lc 26.3 Dividers and decoration only
#295FD6 text on white 5.67:1 AA Lc 77.8 Fine for body text
#295FD6 text on black 3.70:1 AA large text Lc -24.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F1F6FE

    oklch(97.2% 0.012 259.8)

  2. Step 100

    100

    #E1EAFD

    oklch(93.6% 0.028 265.4)

  3. Step 200

    200

    #C7DAFC

    oklch(88.5% 0.051 262.1)

  4. Step 300

    300

    #A1C1FD

    oklch(80.9% 0.092 262.7)

  5. Step 400

    400

    #6E9EFD

    oklch(70.7% 0.149 262.9)

  6. Step 500

    500

    #4982FB

    oklch(63.2% 0.19 263.1)

  7. Step 600

    600

    #2D68EA

    oklch(55.7% 0.206 263)

  8. Step 700

    700 (this color)

    #295FD6

    oklch(52.2% 0.192 263)

  9. Step 800

    800

    #1C46A4

    oklch(42.6% 0.159 263.2)

  10. Step 900

    900

    #1C3C82

    oklch(37.6% 0.124 263.2)

  11. Step 950

    950

    #11244C

    oklch(27% 0.078 263.1)

Export this scale for Tailwind in the Tailwind colors tool

#295FD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#006FDA0.040
Deuteranopia (no green cones)#005FD40.018
Tritanopia (no blue cones)#007D910.150
Achromatopsia (no color)#6767670.192

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #295FD6

    #295FD6

    oklch(52.2% 0.192 263)

  • #876300

    #876300

    oklch(52.3% 0.107 83.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #295FD6

    #295FD6

    oklch(52.2% 0.192 263)

  • #00739D

    #00739D

    oklch(52.2% 0.108 232.8)

  • #7249CB

    #7249CB

    oklch(52.2% 0.191 293.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #295FD6

    #295FD6

    oklch(52.2% 0.192 263)

  • #A24F00

    #A24F00

    oklch(52.1% 0.132 53)

  • #6B7000

    #6B7000

    oklch(52.3% 0.117 112.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #295FD6

    #295FD6

    oklch(52.2% 0.192 263)

  • #C0202F

    #C0202F

    oklch(52.3% 0.193 23.2)

  • #00810B

    #00810B

    oklch(52.3% 0.175 143.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #295FD6

    #295FD6

    oklch(52.2% 0.192 263)

  • #B52373

    #B52373

    oklch(52.2% 0.192 353)

  • #876300

    #876300

    oklch(52.3% 0.107 83.6)

  • #007C64

    #007C64

    oklch(52.3% 0.1 172.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #295FD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #295FD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.