#295D31

Closest named color: Pine (#2B5D34). oklch(43% 0.091 147), rgb(41, 93, 49).

Aa

White text reads best on this color (7.76:1).

About this color

#295D31 is a dark, moderately saturated green. In OKLCH its lightness is 43%, its chroma 0.091 and its hue 147°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.005 away. White text reads best on it, at 7.76:1.

Hue familyGreens
Lightnessdark (43%)
Chromamoderately saturated (0.091)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.70:1
White text7.76:1

Values

HEX#295D31
RGBrgb(41, 93, 49)
HSLhsl(129, 39%, 26%)
OKLCHoklch(43% 0.091 147)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #295D31 7.76:1 AAA Lc -91.5 Preferred for body text
Black text on #295D31 2.70:1 Fails Lc 17.2 Dividers and decoration only
#295D31 text on white 7.76:1 AAA Lc 86.8 Fine for body text
#295D31 text on black 2.70:1 Fails Lc -15.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E4EDE4

    oklch(93.7% 0.015 145.5)

  3. Step 200

    200

    #CDDFCE

    oklch(88.5% 0.03 146.9)

  4. Step 300

    300

    #ABCAAD

    oklch(80.8% 0.052 146.8)

  5. Step 400

    400

    #7DAF82

    oklch(70.6% 0.084 147.2)

  6. Step 500

    500

    #5A9B62

    oklch(63.1% 0.108 147)

  7. Step 600

    600

    #3D8548

    oklch(55.5% 0.118 147)

  8. Step 700

    700

    #2F713A

    oklch(49.1% 0.109 147.1)

  9. Step 800

    800 (this color)

    #295D31

    oklch(43% 0.091 147)

  10. Step 900

    900

    #264C2B

    oklch(37.9% 0.071 146.9)

  11. Step 950

    950

    #172C19

    oklch(26.9% 0.044 146.4)

Export this scale for Tailwind in the Tailwind colors tool

#295D31 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5E552E0.072
Deuteranopia (no green cones)#5751340.070
Tritanopia (no blue cones)#1F5B520.053
Achromatopsia (no color)#5252520.091

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #295D31

    #295D31

    oklch(43% 0.091 147)

  • #6A3D6A

    #6A3D6A

    oklch(43.2% 0.091 327)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #295D31

    #295D31

    oklch(43% 0.091 147)

  • #4D5610

    #4D5610

    oklch(43.1% 0.091 116.9)

  • #005E4F

    #005E4F

    oklch(43.1% 0.08 176.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #295D31

    #295D31

    oklch(43% 0.091 147)

  • #55447B

    #55447B

    oklch(43% 0.09 296.7)

  • #763951

    #763951

    oklch(43.1% 0.09 356.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #295D31

    #295D31

    oklch(43% 0.091 147)

  • #394D82

    #394D82

    oklch(43% 0.092 266.9)

  • #7A3A34

    #7A3A34

    oklch(43% 0.091 27)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #295D31

    #295D31

    oklch(43% 0.091 147)

  • #08567B

    #08567B

    oklch(43% 0.091 237.2)

  • #6A3D6A

    #6A3D6A

    oklch(43.2% 0.091 327)

  • #744115

    #744115

    oklch(42.9% 0.09 57)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #295D31, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #295D31 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.