#295A40

Closest named color: Pine (#2B5D34). oklch(42.5% 0.069 158.3), rgb(41, 90, 64).

Aa

White text reads best on this color (7.98:1).

About this color

#295A40 is a dark, muted green. In OKLCH its lightness is 43%, its chroma 0.069 and its hue 158°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pine (#2B5D34), ΔE 0.023 away. White text reads best on it, at 7.98:1.

Hue familyGreens
Lightnessdark (43%)
Chromamuted (0.069)
Temperaturein between
Nearest namePine (#2B5D34)
Black text2.63:1
White text7.98:1

Values

HEX#295A40
RGBrgb(41, 90, 64)
HSLhsl(148, 37%, 26%)
OKLCHoklch(42.5% 0.069 158.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #295A40 7.98:1 AAA Lc -92.2 Preferred for body text
Black text on #295A40 2.63:1 Fails Lc 16.5 Dividers and decoration only
#295A40 text on white 7.98:1 AAA Lc 87.5 Fine for body text
#295A40 text on black 2.63:1 Fails Lc -14.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F3F7F4

    oklch(97.2% 0.006 153.8)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200

    #CDDED4

    oklch(88.5% 0.023 160.2)

  4. Step 300

    300

    #ACC9B7

    oklch(80.9% 0.04 158.1)

  5. Step 400

    400

    #7EAD91

    oklch(70.6% 0.065 158.1)

  6. Step 500

    500

    #5C9977

    oklch(63.2% 0.082 158.5)

  7. Step 600

    600

    #3F835F

    oklch(55.5% 0.09 158.4)

  8. Step 700

    700

    #316F4E

    oklch(49.1% 0.084 157.9)

  9. Step 800

    800 (this color)

    #295A40

    oklch(42.5% 0.069 158.3)

  10. Step 900

    900

    #274A37

    oklch(37.6% 0.053 158.7)

  11. Step 950

    950

    #172C20

    oklch(27.1% 0.035 157.9)

Export this scale for Tailwind in the Tailwind colors tool

#295A40 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#59543E0.064
Deuteranopia (no green cones)#524F420.062
Tritanopia (no blue cones)#1B59530.032
Achromatopsia (no color)#5151510.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #295A40

    #295A40

    oklch(42.5% 0.069 158.3)

  • #673F5C

    #673F5C

    oklch(42.5% 0.07 337.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #295A40

    #295A40

    oklch(42.5% 0.069 158.3)

  • #43562B

    #43562B

    oklch(42.6% 0.07 128.6)

  • #0E5B56

    #0E5B56

    oklch(42.7% 0.07 188.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #295A40

    #295A40

    oklch(42.5% 0.069 158.3)

  • #59446C

    #59446C

    oklch(42.6% 0.069 307.8)

  • #6F3E47

    #6F3E47

    oklch(42.6% 0.069 8.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #295A40

    #295A40

    oklch(42.5% 0.069 158.3)

  • #464A74

    #464A74

    oklch(42.5% 0.07 278.8)

  • #6F4032

    #6F4032

    oklch(42.5% 0.07 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #295A40

    #295A40

    oklch(42.5% 0.069 158.3)

  • #2E5173

    #2E5173

    oklch(42.4% 0.07 249.1)

  • #673F5C

    #673F5C

    oklch(42.5% 0.07 337.6)

  • #674721

    #674721

    oklch(42.5% 0.069 68.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #295A40, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #295A40 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.