#260F0E

Closest named color: Very Dark Brown (#1D0200). oklch(20.3% 0.039 23.7), rgb(38, 15, 14).

Aa

White text reads best on this color (18.14:1).

About this color

#260F0E is a very dark, muted red. In OKLCH its lightness is 20%, its chroma 0.039 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.055 away. White text reads best on it, at 18.14:1.

Hue familyReds
Lightnessvery dark (20%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.15:1
White text18.14:1

Values

HEX#260F0E
RGBrgb(38, 15, 14)
HSLhsl(3, 46%, 10%)
OKLCHoklch(20.3% 0.039 23.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #260F0E 18.14:1 AAA Lc -106.9 Preferred for body text
Black text on #260F0E 1.15:1 Fails Lc 0.0 Not readable
#260F0E text on white 18.14:1 AAA Lc 104.7 Preferred for body text
#260F0E text on black 1.15:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100

    #F3E7E5

    oklch(93.7% 0.013 28.9)

  3. Step 200

    200

    #EAD3D1

    oklch(88.5% 0.026 23.6)

  4. Step 300

    300

    #DDB6B2

    oklch(80.9% 0.046 25)

  5. Step 400

    400

    #CB8F8A

    oklch(70.8% 0.074 24.4)

  6. Step 500

    500

    #BC726E

    oklch(63.1% 0.094 23.4)

  7. Step 600

    600

    #A75956

    oklch(55.5% 0.103 23.2)

  8. Step 700

    700

    #8F4946

    oklch(49.1% 0.095 23.7)

  9. Step 800

    800

    #743C3A

    oklch(42.6% 0.079 23.1)

  10. Step 900

    900

    #5E3432

    oklch(37.7% 0.061 23.3)

  11. Step 950

    950 (this color)

    #260F0E

    oklch(20.3% 0.039 23.7)

Export this scale for Tailwind in the Tailwind colors tool

#260F0E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#14130E0.041
Deuteranopia (no green cones)#1A180E0.039
Tritanopia (no blue cones)#2A0C0F0.012
Achromatopsia (no color)#1616160.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #260F0E

    #260F0E

    oklch(20.3% 0.039 23.7)

  • #001B1E

    #001B1E

    oklch(20.3% 0.035 204.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #260F0E

    #260F0E

    oklch(20.3% 0.039 23.7)

  • #240F18

    #240F18

    oklch(20.3% 0.038 353.9)

  • #241105

    #241105

    oklch(20.2% 0.039 53)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #260F0E

    #260F0E

    oklch(20.3% 0.039 23.7)

  • #001C15

    #001C15

    oklch(20.2% 0.039 173.7)

  • #021926

    #021926

    oklch(20.2% 0.04 235.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #260F0E

    #260F0E

    oklch(20.3% 0.039 23.7)

  • #0B1B0B

    #0B1B0B

    oklch(20.2% 0.038 144)

  • #0D1629

    #0D1629

    oklch(20.3% 0.041 263.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #260F0E

    #260F0E

    oklch(20.3% 0.039 23.7)

  • #171903

    #171903

    oklch(20.5% 0.04 113.9)

  • #001B1E

    #001B1E

    oklch(20.3% 0.035 204.8)

  • #181327

    #181327

    oklch(20.4% 0.039 294.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #260F0E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #260F0E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.