#260B0D

Closest named color: Very Dark Brown (#1D0200). oklch(19.5% 0.046 17.8), rgb(38, 11, 13).

Aa

White text reads best on this color (18.48:1).

About this color

#260B0D is a very dark, muted red. In OKLCH its lightness is 20%, its chroma 0.046 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.047 away. White text reads best on it, at 18.48:1.

Hue familyReds
Lightnessvery dark (20%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.13:1
White text18.48:1

Values

HEX#260B0D
RGBrgb(38, 11, 13)
HSLhsl(356, 55%, 10%)
OKLCHoklch(19.5% 0.046 17.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #260B0D 18.48:1 AAA Lc -107.0 Preferred for body text
Black text on #260B0D 1.13:1 Fails Lc 0.0 Not readable
#260B0D text on white 18.48:1 AAA Lc 104.9 Preferred for body text
#260B0D text on black 1.13:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F4

    oklch(97.2% 0.006 17.3)

  2. Step 100

    100

    #F4E6E6

    oklch(93.6% 0.015 17.4)

  3. Step 200

    200

    #EDD2D2

    oklch(88.6% 0.03 17.7)

  4. Step 300

    300

    #E2B3B4

    oklch(80.9% 0.055 16.9)

  5. Step 400

    400

    #D18B8C

    oklch(70.8% 0.086 18.5)

  6. Step 500

    500

    #C36C70

    oklch(63% 0.111 17.8)

  7. Step 600

    600

    #AE5258

    oklch(55.5% 0.12 17.8)

  8. Step 700

    700

    #964248

    oklch(49.1% 0.113 17.8)

  9. Step 800

    800

    #7A373C

    oklch(42.7% 0.094 17.3)

  10. Step 900

    900

    #623033

    oklch(37.6% 0.072 17.4)

  11. Step 950

    950 (this color)

    #260B0D

    oklch(19.5% 0.046 17.8)

Export this scale for Tailwind in the Tailwind colors tool

#260B0D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#11100D0.050
Deuteranopia (no green cones)#18160C0.047
Tritanopia (no blue cones)#2A070C0.013
Achromatopsia (no color)#1414140.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #260B0D

    #260B0D

    oklch(19.5% 0.046 17.8)

  • #00191A

    #00191A

    oklch(19.4% 0.033 198.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #260B0D

    #260B0D

    oklch(19.5% 0.046 17.8)

  • #230B19

    #230B19

    oklch(19.4% 0.046 346.2)

  • #250D02

    #250D02

    oklch(19.4% 0.047 48.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #260B0D

    #260B0D

    oklch(19.5% 0.046 17.8)

  • #001A11

    #001A11

    oklch(19.3% 0.039 167.8)

  • #001822

    #001822

    oklch(19.5% 0.038 227.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #260B0D

    #260B0D

    oklch(19.5% 0.046 17.8)

  • #0A1A05

    #0A1A05

    oklch(19.7% 0.046 138.1)

  • #071529

    #071529

    oklch(19.6% 0.045 257.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #260B0D

    #260B0D

    oklch(19.5% 0.046 17.8)

  • #171600

    #171600

    oklch(19.5% 0.042 107.6)

  • #00191A

    #00191A

    oklch(19.4% 0.033 198.3)

  • #141128

    #141128

    oklch(19.5% 0.045 287.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #260B0D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #260B0D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.