#250E00

Closest named color: Very Dark Brown (#1D0200). oklch(19.6% 0.048 55.5), rgb(37, 14, 0).

Aa

White text reads best on this color (18.39:1).

About this color

#250E00 is a very dark, muted brown. In OKLCH its lightness is 20%, its chroma 0.048 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.049 away. White text reads best on it, at 18.39:1.

Hue familyBrowns
Lightnessvery dark (20%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.14:1
White text18.39:1

Values

HEX#250E00
RGBrgb(37, 14, 0)
HSLhsl(23, 100%, 7%)
OKLCHoklch(19.6% 0.048 55.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #250E00 18.39:1 AAA Lc -107.0 Preferred for body text
Black text on #250E00 1.14:1 Fails Lc 0.0 Not readable
#250E00 text on white 18.39:1 AAA Lc 104.8 Preferred for body text
#250E00 text on black 1.14:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200

    #EAD4C6

    oklch(88.4% 0.031 54.7)

  4. Step 300

    300

    #DEB89E

    oklch(80.9% 0.057 56.2)

  5. Step 400

    400

    #CD9168

    oklch(70.6% 0.092 55)

  6. Step 500

    500

    #BF753D

    oklch(63.2% 0.117 55.7)

  7. Step 600

    600

    #AA5C18

    oklch(55.6% 0.127 55.5)

  8. Step 700

    700

    #924B06

    oklch(49.1% 0.118 55.4)

  9. Step 800

    800

    #763E0D

    oklch(42.6% 0.097 55.5)

  10. Step 900

    900

    #603514

    oklch(37.7% 0.077 54.9)

  11. Step 950

    950 (this color)

    #250E00

    oklch(19.6% 0.048 55.5)

Export this scale for Tailwind in the Tailwind colors tool

#250E00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1511000.038
Deuteranopia (no green cones)#1A16000.035
Tritanopia (no blue cones)#2A090A0.031
Achromatopsia (no color)#1414140.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #250E00

    #250E00

    oklch(19.6% 0.048 55.5)

  • #001825

    #001825

    oklch(19.7% 0.041 234.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #250E00

    #250E00

    oklch(19.6% 0.048 55.5)

  • #270B09

    #270B09

    oklch(19.6% 0.048 26.5)

  • #1D1300

    #1D1300

    oklch(19.5% 0.04 84.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #250E00

    #250E00

    oklch(19.6% 0.048 55.5)

  • #00191C

    #00191C

    oklch(19.5% 0.033 205.3)

  • #0A142B

    #0A142B

    oklch(19.6% 0.049 264.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #250E00

    #250E00

    oklch(19.6% 0.048 55.5)

  • #001A14

    #001A14

    oklch(19.5% 0.036 175.6)

  • #171028

    #171028

    oklch(19.6% 0.047 295.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #250E00

    #250E00

    oklch(19.6% 0.048 55.5)

  • #051B07

    #051B07

    oklch(19.8% 0.048 145.6)

  • #001825

    #001825

    oklch(19.7% 0.041 234.1)

  • #200C21

    #200C21

    oklch(19.6% 0.05 325.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #250E00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #250E00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.