#240E10

Closest named color: Very Dark Brown (#1D0200). oklch(19.8% 0.037 15.3), rgb(36, 14, 16).

Aa

White text reads best on this color (18.33:1).

About this color

#240E10 is a very dark, muted red. In OKLCH its lightness is 20%, its chroma 0.037 and its hue 15°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.052 away. White text reads best on it, at 18.33:1.

Hue familyReds
Lightnessvery dark (20%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.14:1
White text18.33:1

Values

HEX#240E10
RGBrgb(36, 14, 16)
HSLhsl(355, 44%, 10%)
OKLCHoklch(19.8% 0.037 15.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #240E10 18.33:1 AAA Lc -107.0 Preferred for body text
Black text on #240E10 1.14:1 Fails Lc 0.0 Not readable
#240E10 text on white 18.33:1 AAA Lc 104.9 Preferred for body text
#240E10 text on black 1.14:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F2E7E7

    oklch(93.7% 0.012 17.4)

  3. Step 200

    200

    #E9D3D4

    oklch(88.5% 0.025 14.5)

  4. Step 300

    300

    #DCB6B7

    oklch(81% 0.044 16.3)

  5. Step 400

    400

    #C98F92

    oklch(70.7% 0.071 15.6)

  6. Step 500

    500

    #BA7277

    oklch(63.1% 0.091 15.5)

  7. Step 600

    600

    #A55A60

    oklch(55.7% 0.098 15.7)

  8. Step 700

    700

    #8D494F

    oklch(49% 0.092 15.5)

  9. Step 800

    800

    #733D41

    oklch(42.8% 0.076 16.1)

  10. Step 900

    900

    #5D3437

    oklch(37.7% 0.059 15.6)

  11. Step 950

    950 (this color)

    #240E10

    oklch(19.8% 0.037 15.3)

Export this scale for Tailwind in the Tailwind colors tool

#240E10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1212100.041
Deuteranopia (no green cones)#1816100.036
Tritanopia (no blue cones)#280B0F0.012
Achromatopsia (no color)#1515150.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #240E10

    #240E10

    oklch(19.8% 0.037 15.3)

  • #001A1A

    #001A1A

    oklch(19.7% 0.034 194.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #240E10

    #240E10

    oklch(19.8% 0.037 15.3)

  • #210E19

    #210E19

    oklch(19.7% 0.037 345.3)

  • #231007

    #231007

    oklch(19.8% 0.036 46.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #240E10

    #240E10

    oklch(19.8% 0.037 15.3)

  • #021B11

    #021B11

    oklch(19.8% 0.039 164.4)

  • #001922

    #001922

    oklch(19.8% 0.037 223.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #240E10

    #240E10

    oklch(19.8% 0.037 15.3)

  • #0E1908

    #0E1908

    oklch(19.7% 0.036 135.3)

  • #091626

    #091626

    oklch(19.8% 0.037 254.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #240E10

    #240E10

    oklch(19.8% 0.037 15.3)

  • #181602

    #181602

    oklch(19.7% 0.037 104.4)

  • #001A1A

    #001A1A

    oklch(19.7% 0.034 194.8)

  • #141326

    #141326

    oklch(19.9% 0.038 284.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #240E10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #240E10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.