#240D16

Closest named color: Very Dark Brown (#1D0200). oklch(19.9% 0.041 356.8), rgb(36, 13, 22).

Aa

White text reads best on this color (18.35:1).

About this color

#240D16 is a very dark, muted red. In OKLCH its lightness is 20%, its chroma 0.041 and its hue 357°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.058 away. White text reads best on it, at 18.35:1.

Hue familyReds
Lightnessvery dark (20%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.14:1
White text18.35:1

Values

HEX#240D16
RGBrgb(36, 13, 22)
HSLhsl(337, 47%, 10%)
OKLCHoklch(19.9% 0.041 356.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #240D16 18.35:1 AAA Lc -107.0 Preferred for body text
Black text on #240D16 1.14:1 Fails Lc 0.0 Not readable
#240D16 text on white 18.35:1 AAA Lc 104.9 Preferred for body text
#240D16 text on black 1.14:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F5

    oklch(97.1% 0.006 3.3)

  2. Step 100

    100

    #F2E6EA

    oklch(93.6% 0.014 355)

  3. Step 200

    200

    #E9D2D9

    oklch(88.5% 0.027 357.3)

  4. Step 300

    300

    #DCB4C1

    oklch(80.9% 0.049 356.8)

  5. Step 400

    400

    #C98CA1

    oklch(70.6% 0.079 357)

  6. Step 500

    500

    #B96F8A

    oklch(63% 0.099 356.9)

  7. Step 600

    600

    #A55674

    oklch(55.6% 0.109 357.1)

  8. Step 700

    700

    #8D4662

    oklch(49.1% 0.101 356.5)

  9. Step 800

    800

    #723A50

    oklch(42.6% 0.083 356.3)

  10. Step 900

    900

    #5D3242

    oklch(37.7% 0.066 357)

  11. Step 950

    950 (this color)

    #240D16

    oklch(19.9% 0.041 356.8)

Export this scale for Tailwind in the Tailwind colors tool

#240D16 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1012160.046
Deuteranopia (no green cones)#1616150.042
Tritanopia (no blue cones)#270C100.013
Achromatopsia (no color)#1414140.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #240D16

    #240D16

    oklch(19.9% 0.041 356.8)

  • #001B15

    #001B15

    oklch(19.8% 0.037 176)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #240D16

    #240D16

    oklch(19.9% 0.041 356.8)

  • #1F0F1F

    #1F0F1F

    oklch(19.9% 0.039 326.9)

  • #250D0B

    #250D0B

    oklch(19.7% 0.041 26.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #240D16

    #240D16

    oklch(19.9% 0.041 356.8)

  • #081B0A

    #081B0A

    oklch(20% 0.042 146.1)

  • #001A1D

    #001A1D

    oklch(19.9% 0.034 205)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #240D16

    #240D16

    oklch(19.9% 0.041 356.8)

  • #151802

    #151802

    oklch(19.9% 0.041 116.1)

  • #011826

    #011826

    oklch(19.8% 0.042 237.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #240D16

    #240D16

    oklch(19.9% 0.041 356.8)

  • #1E1400

    #1E1400

    oklch(19.9% 0.041 85.5)

  • #001B15

    #001B15

    oklch(19.8% 0.037 176)

  • #0D1528

    #0D1528

    oklch(19.9% 0.04 265.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #240D16, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #240D16 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.