#221510

Closest named color: Dark Brown (#341C02). oklch(21.1% 0.024 41.9), rgb(34, 21, 16).

Aa

White text reads best on this color (17.75:1).

About this color

#221510 is a very dark close to neutral grey. In OKLCH its lightness is 21%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Dark Brown (#341C02), ΔE 0.054 away. White text reads best on it, at 17.75:1.

Hue familyNeutrals
Lightnessvery dark (21%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameDark Brown (#341C02)
Black text1.18:1
White text17.75:1

Values

HEX#221510
RGBrgb(34, 21, 16)
HSLhsl(17, 36%, 10%)
OKLCHoklch(21.1% 0.024 41.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #221510 17.75:1 AAA Lc -106.7 Preferred for body text
Black text on #221510 1.18:1 Fails Lc 0.0 Not readable
#221510 text on white 17.75:1 AAA Lc 104.5 Preferred for body text
#221510 text on black 1.18:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E6

    oklch(93.6% 0.008 36.6)

  3. Step 200

    200

    #E3D6D1

    oklch(88.5% 0.016 42.4)

  4. Step 300

    300

    #D1BBB3

    oklch(80.8% 0.028 41.1)

  5. Step 400

    400

    #BA988B

    oklch(70.7% 0.045 42)

  6. Step 500

    500

    #A87E6F

    oklch(63% 0.057 40.5)

  7. Step 600

    600

    #936757

    oklch(55.5% 0.062 40.8)

  8. Step 700

    700

    #7D5647

    oklch(49.1% 0.057 41.9)

  9. Step 800

    800

    #66463A

    oklch(42.6% 0.049 41.4)

  10. Step 900

    900

    #533B32

    oklch(37.7% 0.037 41.5)

  11. Step 950

    950 (this color)

    #221510

    oklch(21.1% 0.024 41.9)

Export this scale for Tailwind in the Tailwind colors tool

#221510 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1816100.021
Deuteranopia (no green cones)#1B19100.020
Tritanopia (no blue cones)#2513140.013
Achromatopsia (no color)#1818180.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #221510

    #221510

    oklch(21.1% 0.024 41.9)

  • #0C1B20

    #0C1B20

    oklch(21.1% 0.023 221.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #221510

    #221510

    oklch(21.1% 0.024 41.9)

  • #221416

    #221416

    oklch(21.1% 0.023 9.8)

  • #1F170C

    #1F170C

    oklch(21.1% 0.024 74.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #221510

    #221510

    oklch(21.1% 0.024 41.9)

  • #0A1C1B

    #0A1C1B

    oklch(21.1% 0.024 190.8)

  • #111923

    #111923

    oklch(21.1% 0.023 254.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #221510

    #221510

    oklch(21.1% 0.024 41.9)

  • #0E1C15

    #0E1C15

    oklch(21.1% 0.024 161.6)

  • #171723

    #171723

    oklch(21.1% 0.024 284.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #221510

    #221510

    oklch(21.1% 0.024 41.9)

  • #151B10

    #151B10

    oklch(21.2% 0.023 131.4)

  • #0C1B20

    #0C1B20

    oklch(21.1% 0.023 221.4)

  • #1C1521

    #1C1521

    oklch(21% 0.025 310.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #221510, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #221510 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.