#22110E

Closest named color: Very Dark Brown (#1D0200). oklch(20.1% 0.029 30.7), rgb(34, 17, 14).

Aa

White text reads best on this color (18.18:1).

About this color

#22110E is a very dark close to neutral grey. In OKLCH its lightness is 20%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.056 away. White text reads best on it, at 18.18:1.

Hue familyNeutrals
Lightnessvery dark (20%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameVery Dark Brown (#1D0200)
Black text1.15:1
White text18.18:1

Values

HEX#22110E
RGBrgb(34, 17, 14)
HSLhsl(9, 42%, 9%)
OKLCHoklch(20.1% 0.029 30.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #22110E 18.18:1 AAA Lc -107.0 Preferred for body text
Black text on #22110E 1.15:1 Fails Lc 0.0 Not readable
#22110E text on white 18.18:1 AAA Lc 104.8 Preferred for body text
#22110E text on black 1.15:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F4F3

    oklch(97% 0.005 34.3)

  2. Step 100

    100

    #F0E7E6

    oklch(93.5% 0.01 25.1)

  3. Step 200

    200

    #E6D5D1

    oklch(88.6% 0.02 33.4)

  4. Step 300

    300

    #D6B9B3

    oklch(80.9% 0.035 31.6)

  5. Step 400

    400

    #C1948C

    oklch(70.7% 0.056 30)

  6. Step 500

    500

    #B1796F

    oklch(63.1% 0.072 30.4)

  7. Step 600

    600

    #9C6258

    oklch(55.7% 0.078 30.3)

  8. Step 700

    700

    #855148

    oklch(49.2% 0.072 30.5)

  9. Step 800

    800

    #6C423B

    oklch(42.6% 0.06 30)

  10. Step 900

    900

    #583833

    oklch(37.7% 0.047 29.2)

  11. Step 950

    950 (this color)

    #22110E

    oklch(20.1% 0.029 30.7)

Export this scale for Tailwind in the Tailwind colors tool

#22110E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#15130E0.029
Deuteranopia (no green cones)#19170E0.028
Tritanopia (no blue cones)#250F100.011
Achromatopsia (no color)#1515150.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #22110E

    #22110E

    oklch(20.1% 0.029 30.7)

  • #041A1E

    #041A1E

    oklch(20.2% 0.029 210.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #22110E

    #22110E

    oklch(20.1% 0.029 30.7)

  • #211015

    #211015

    oklch(19.9% 0.03 1.1)

  • #201308

    #201308

    oklch(20.1% 0.029 60.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #22110E

    #22110E

    oklch(20.1% 0.029 30.7)

  • #051B17

    #051B17

    oklch(20.3% 0.03 179.7)

  • #091822

    #091822

    oklch(20.1% 0.029 239.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #22110E

    #22110E

    oklch(20.1% 0.029 30.7)

  • #0C1A0F

    #0C1A0F

    oklch(20.1% 0.029 149.9)

  • #111524

    #111524

    oklch(20% 0.031 272)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #22110E

    #22110E

    oklch(20.1% 0.029 30.7)

  • #141809

    #141809

    oklch(20% 0.028 121.2)

  • #041A1E

    #041A1E

    oklch(20.2% 0.029 210.9)

  • #181322

    #181322

    oklch(20.1% 0.03 299)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #22110E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #22110E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.