#220F10

Closest named color: Very Dark Brown (#1D0200). oklch(19.7% 0.032 17.1), rgb(34, 15, 16).

Aa

White text reads best on this color (18.35:1).

About this color

#220F10 is a very dark, muted red. In OKLCH its lightness is 20%, its chroma 0.032 and its hue 17°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.052 away. White text reads best on it, at 18.35:1.

Hue familyReds
Lightnessvery dark (20%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.14:1
White text18.35:1

Values

HEX#220F10
RGBrgb(34, 15, 16)
HSLhsl(357, 39%, 10%)
OKLCHoklch(19.7% 0.032 17.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #220F10 18.35:1 AAA Lc -107.0 Preferred for body text
Black text on #220F10 1.14:1 Fails Lc 0.0 Not readable
#220F10 text on white 18.35:1 AAA Lc 104.9 Preferred for body text
#220F10 text on black 1.14:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F1E7E7

    oklch(93.6% 0.011 17.4)

  3. Step 200

    200

    #E7D4D4

    oklch(88.5% 0.021 17.6)

  4. Step 300

    300

    #D8B7B8

    oklch(80.8% 0.038 15.9)

  5. Step 400

    400

    #C49293

    oklch(70.8% 0.061 17.4)

  6. Step 500

    500

    #B47678

    oklch(63.1% 0.078 17.4)

  7. Step 600

    600

    #9F5E61

    oklch(55.6% 0.085 17.2)

  8. Step 700

    700

    #884D50

    oklch(49.1% 0.08 17.2)

  9. Step 800

    800

    #6E4042

    oklch(42.7% 0.064 17.3)

  10. Step 900

    900

    #5A3638

    oklch(37.7% 0.052 16.2)

  11. Step 950

    950 (this color)

    #220F10

    oklch(19.7% 0.032 17.1)

Export this scale for Tailwind in the Tailwind colors tool

#220F10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1312100.034
Deuteranopia (no green cones)#1716100.033
Tritanopia (no blue cones)#250D0F0.008
Achromatopsia (no color)#1414140.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #220F10

    #220F10

    oklch(19.7% 0.032 17.1)

  • #011A1A

    #011A1A

    oklch(19.8% 0.032 194.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #220F10

    #220F10

    oklch(19.7% 0.032 17.1)

  • #200F18

    #200F18

    oklch(19.7% 0.033 347.5)

  • #211108

    #211108

    oklch(19.8% 0.032 49.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #220F10

    #220F10

    oklch(19.7% 0.032 17.1)

  • #051A12

    #051A12

    oklch(19.7% 0.032 166.1)

  • #031821

    #031821

    oklch(19.6% 0.033 228.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #220F10

    #220F10

    oklch(19.7% 0.032 17.1)

  • #0E190A

    #0E190A

    oklch(19.8% 0.033 137.7)

  • #0C1624

    #0C1624

    oklch(19.8% 0.032 256.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #220F10

    #220F10

    oklch(19.7% 0.032 17.1)

  • #171605

    #171605

    oklch(19.6% 0.031 106)

  • #011A1A

    #011A1A

    oklch(19.8% 0.032 194.9)

  • #141323

    #141323

    oklch(19.7% 0.032 285.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #220F10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #220F10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.