#220B01

Closest named color: Very Dark Brown (#1D0200). oklch(18.4% 0.046 49.3), rgb(34, 11, 1).

Aa

White text reads best on this color (18.81:1).

About this color

#220B01 is a very dark, muted brown. In OKLCH its lightness is 18%, its chroma 0.046 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.036 away. White text reads best on it, at 18.81:1.

Hue familyBrowns
Lightnessvery dark (18%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.11:1
White text18.81:1

Values

HEX#220B01
RGBrgb(34, 11, 1)
HSLhsl(18, 94%, 7%)
OKLCHoklch(18.4% 0.046 49.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #220B01 18.81:1 AAA Lc -107.2 Preferred for body text
Black text on #220B01 1.11:1 Fails Lc 0.0 Not readable
#220B01 text on white 18.81:1 AAA Lc 105.1 Preferred for body text
#220B01 text on black 1.11:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E1

    oklch(93.6% 0.015 48.6)

  3. Step 200

    200

    #EBD4C8

    oklch(88.6% 0.03 49.4)

  4. Step 300

    300

    #DFB7A2

    oklch(80.9% 0.055 49.2)

  5. Step 400

    400

    #CD9170

    oklch(70.8% 0.086 49.7)

  6. Step 500

    500

    #BF7449

    oklch(63.1% 0.111 49.6)

  7. Step 600

    600

    #AA5B2B

    oklch(55.6% 0.12 49.3)

  8. Step 700

    700

    #924A1D

    oklch(49.1% 0.112 49.1)

  9. Step 800

    800

    #773D1B

    oklch(42.7% 0.093 48.5)

  10. Step 900

    900

    #60351C

    oklch(37.8% 0.072 49.4)

  11. Step 950

    950 (this color)

    #220B01

    oklch(18.4% 0.046 49.3)

Export this scale for Tailwind in the Tailwind colors tool

#220B01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#120E000.040
Deuteranopia (no green cones)#1713010.036
Tritanopia (no blue cones)#2606080.027
Achromatopsia (no color)#1111110.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #220B01

    #220B01

    oklch(18.4% 0.046 49.3)

  • #00151F

    #00151F

    oklch(18.3% 0.036 229.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #220B01

    #220B01

    oklch(18.4% 0.046 49.3)

  • #23090A

    #23090A

    oklch(18.5% 0.045 20.1)

  • #1B1000

    #1B1000

    oklch(18.3% 0.038 79.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #220B01

    #220B01

    oklch(18.4% 0.046 49.3)

  • #001718

    #001718

    oklch(18.6% 0.032 198.5)

  • #061226

    #061226

    oklch(18.4% 0.045 259.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #220B01

    #220B01

    oklch(18.4% 0.046 49.3)

  • #001810

    #001810

    oklch(18.6% 0.037 169.2)

  • #120E25

    #120E25

    oklch(18.3% 0.046 289.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #220B01

    #220B01

    oklch(18.4% 0.046 49.3)

  • #071704

    #071704

    oklch(18.4% 0.044 139.6)

  • #00151F

    #00151F

    oklch(18.3% 0.036 229.3)

  • #1B0B1F

    #1B0B1F

    oklch(18.4% 0.045 319.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #220B01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #220B01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.