#22010F

Closest named color: Very Dark Brown (#1D0200). oklch(16.7% 0.064 357.1), rgb(34, 1, 15).

Aa

White text reads best on this color (19.45:1).

About this color

#22010F is a very dark, muted red. In OKLCH its lightness is 17%, its chroma 0.064 and its hue 357°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.042 away. White text reads best on it, at 19.45:1.

Hue familyReds
Lightnessvery dark (17%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.07:1
White text19.45:1

Values

HEX#22010F
RGBrgb(34, 1, 15)
HSLhsl(335, 94%, 7%)
OKLCHoklch(16.7% 0.064 357.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #22010F 19.45:1 AAA Lc -107.3 Preferred for body text
Black text on #22010F 1.07:1 Fails Lc 0.0 Not readable
#22010F text on white 19.45:1 AAA Lc 105.2 Preferred for body text
#22010F text on black 1.07:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FCF3F5

    oklch(97.2% 0.01 2)

  2. Step 100

    100

    #F7E4EA

    oklch(93.6% 0.022 356.3)

  3. Step 200

    200

    #F2CED9

    oklch(88.5% 0.043 357.7)

  4. Step 300

    300

    #EAADC1

    oklch(81% 0.076 357.5)

  5. Step 400

    400

    #DC7FA1

    oklch(70.6% 0.121 357.3)

  6. Step 500

    500

    #D05B8B

    oklch(63.1% 0.156 356.8)

  7. Step 600

    600

    #BB3D74

    oklch(55.5% 0.169 357.3)

  8. Step 700

    700

    #A12E62

    oklch(49.1% 0.157 357)

  9. Step 800

    800

    #832850

    oklch(42.8% 0.13 357.1)

  10. Step 900

    900

    #692642

    oklch(37.6% 0.101 357)

  11. Step 950

    950 (this color)

    #22010F

    oklch(16.7% 0.064 357.1)

Export this scale for Tailwind in the Tailwind colors tool

#22010F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#06080F0.072
Deuteranopia (no green cones)#100F0E0.063
Tritanopia (no blue cones)#2600060.021
Achromatopsia (no color)#0D0D0D0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #22010F

    #22010F

    oklch(16.7% 0.064 357.1)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #22010F

    #22010F

    oklch(16.7% 0.064 357.1)

  • #1C031D

    #1C031D

    oklch(16.7% 0.064 326.5)

  • #240101

    #240101

    oklch(16.6% 0.064 28)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #22010F

    #22010F

    oklch(16.7% 0.064 357.1)

  • #001403

    #001403

    oklch(16.7% 0.049 147.5)

  • #001215

    #001215

    oklch(16.7% 0.029 207.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #22010F

    #22010F

    oklch(16.7% 0.064 357.1)

  • #0E1100

    #0E1100

    oklch(16.8% 0.039 117)

  • #00111C

    #00111C

    oklch(16.8% 0.036 235)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #22010F

    #22010F

    oklch(16.7% 0.064 357.1)

  • #150D00

    #150D00

    oklch(16.5% 0.034 85.3)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

  • #040B2A

    #040B2A

    oklch(16.7% 0.064 267.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #22010F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #22010F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.