#214D95

Closest named color: Cobalt (#1E488F). oklch(43.1% 0.128 259.8), rgb(33, 77, 149).

Aa

White text reads best on this color (8.20:1).

About this color

#214D95 is a dark, moderately saturated blue. In OKLCH its lightness is 43%, its chroma 0.128 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Cobalt (#1E488F), ΔE 0.017 away. White text reads best on it, at 8.20:1.

Hue familyBlues
Lightnessdark (43%)
Chromamoderately saturated (0.128)
Temperaturecool
Nearest nameCobalt (#1E488F)
Black text2.56:1
White text8.20:1

Values

HEX#214D95
RGBrgb(33, 77, 149)
HSLhsl(217, 64%, 36%)
OKLCHoklch(43.1% 0.128 259.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #214D95 8.20:1 AAA Lc -92.6 Preferred for body text
Black text on #214D95 2.56:1 Fails Lc 16.0 Dividers and decoration only
#214D95 text on white 8.20:1 AAA Lc 88.0 Fine for body text
#214D95 text on black 2.56:1 Fails Lc -14.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F2F6FC

    oklch(97.2% 0.009 258.3)

  2. Step 100

    100

    #E2EAF9

    oklch(93.5% 0.022 263.2)

  3. Step 200

    200

    #C9DAF5

    oklch(88.4% 0.042 259.6)

  4. Step 300

    300

    #A4C2F2

    oklch(80.9% 0.076 259.7)

  5. Step 400

    400

    #74A1EB

    oklch(70.7% 0.12 260)

  6. Step 500

    500

    #4F87E5

    oklch(63% 0.154 260.1)

  7. Step 600

    600

    #326FD3

    oklch(55.6% 0.167 259.9)

  8. Step 700

    700

    #255CB7

    oklch(49.1% 0.156 260)

  9. Step 800

    800 (this color)

    #214D95

    oklch(43.1% 0.128 259.8)

  10. Step 900

    900

    #1F4076

    oklch(37.7% 0.1 259.8)

  11. Step 950

    950

    #132645

    oklch(27.1% 0.063 259.7)

Export this scale for Tailwind in the Tailwind colors tool

#214D95 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2555980.024
Deuteranopia (no green cones)#034A940.020
Tritanopia (no blue cones)#005E6A0.099
Achromatopsia (no color)#4F4F4F0.128

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #214D95

    #214D95

    oklch(43.1% 0.128 259.8)

  • #6A4900

    #6A4900

    oklch(43.1% 0.089 79)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #214D95

    #214D95

    oklch(43.1% 0.128 259.8)

  • #005876

    #005876

    oklch(43.1% 0.086 230.1)

  • #513F90

    #513F90

    oklch(43% 0.128 290.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #214D95

    #214D95

    oklch(43.1% 0.128 259.8)

  • #803900

    #803900

    oklch(43.2% 0.114 50)

  • #545400

    #545400

    oklch(43.2% 0.094 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #214D95

    #214D95

    oklch(43.1% 0.128 259.8)

  • #882A32

    #882A32

    oklch(43% 0.128 19.5)

  • #21600E

    #21600E

    oklch(43.2% 0.129 139.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #214D95

    #214D95

    oklch(43.1% 0.128 259.8)

  • #802B5A

    #802B5A

    oklch(43% 0.128 349.6)

  • #6A4900

    #6A4900

    oklch(43.1% 0.089 79)

  • #005F49

    #005F49

    oklch(43.2% 0.085 170)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #214D95, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #214D95 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.