#212801

Closest named color: Very Dark Green (#062E03). oklch(26.1% 0.06 119.4), rgb(33, 40, 1).

Aa

White text reads best on this color (15.34:1).

About this color

#212801 is a dark, muted brown. In OKLCH its lightness is 26%, its chroma 0.060 and its hue 119°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Very Dark Green (#062E03), ΔE 0.035 away. White text reads best on it, at 15.34:1.

Hue familyBrowns
Lightnessdark (26%)
Chromamuted (0.060)
Temperaturein between
Nearest nameVery Dark Green (#062E03)
Black text1.36:1
White text15.34:1

Values

HEX#212801
RGBrgb(33, 40, 1)
HSLhsl(71, 95%, 8%)
OKLCHoklch(26.1% 0.06 119.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #212801 15.34:1 AAA Lc -104.9 Preferred for body text
Black text on #212801 1.36:1 Fails Lc 0.0 Not readable
#212801 text on white 15.34:1 AAA Lc 102.2 Preferred for body text
#212801 text on black 1.36:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6EF

    oklch(97% 0.009 119.6)

  2. Step 100

    100

    #E8ECDD

    oklch(93.6% 0.02 118.9)

  3. Step 200

    200

    #D6DDC0

    oklch(88.4% 0.04 118.2)

  4. Step 300

    300

    #BBC894

    oklch(81% 0.071 119.4)

  5. Step 400

    400

    #98AB55

    oklch(70.7% 0.114 119.7)

  6. Step 500

    500

    #80950D

    oklch(63.1% 0.146 119.3)

  7. Step 600

    600

    #6B7D00

    oklch(55.5% 0.131 119.3)

  8. Step 700

    700

    #5A6900

    oklch(49.1% 0.115 119)

  9. Step 800

    800

    #495600

    oklch(42.7% 0.101 119.3)

  10. Step 900

    900

    #3C4800

    oklch(37.7% 0.09 119.9)

  11. Step 950

    950 (this color)

    #212801

    oklch(26.1% 0.06 119.4)

Export this scale for Tailwind in the Tailwind colors tool

#212801 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B25000.020
Deuteranopia (no green cones)#2B25030.022
Tritanopia (no blue cones)#2425210.053
Achromatopsia (no color)#2525250.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #212801

    #212801

    oklch(26.1% 0.06 119.4)

  • #291D3D

    #291D3D

    oklch(26.2% 0.06 299.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #212801

    #212801

    oklch(26.1% 0.06 119.4)

  • #2E2200

    #2E2200

    oklch(25.9% 0.053 89.1)

  • #0A2C13

    #0A2C13

    oklch(26.1% 0.06 149)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #212801

    #212801

    oklch(26.1% 0.06 119.4)

  • #192241

    #192241

    oklch(26.1% 0.06 269.7)

  • #341832

    #341832

    oklch(26% 0.061 329.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #212801

    #212801

    oklch(26.1% 0.06 119.4)

  • #00273E

    #00273E

    oklch(26% 0.06 240.4)

  • #3B1623

    #3B1623

    oklch(26.1% 0.061 0.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #212801

    #212801

    oklch(26.1% 0.06 119.4)

  • #002A30

    #002A30

    oklch(26.1% 0.045 209.3)

  • #291D3D

    #291D3D

    oklch(26.2% 0.06 299.6)

  • #3C1712

    #3C1712

    oklch(26% 0.06 29.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #212801, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #212801 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.