#210210

Closest named color: Very Dark Brown (#1D0200). oklch(16.7% 0.06 355.2), rgb(33, 2, 16).

Aa

White text reads best on this color (19.42:1).

About this color

#210210 is a very dark, muted red. In OKLCH its lightness is 17%, its chroma 0.060 and its hue 355°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.042 away. White text reads best on it, at 19.42:1.

Hue familyReds
Lightnessvery dark (17%)
Chromamuted (0.060)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.42:1

Values

HEX#210210
RGBrgb(33, 2, 16)
HSLhsl(333, 89%, 7%)
OKLCHoklch(16.7% 0.06 355.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #210210 19.42:1 AAA Lc -107.3 Preferred for body text
Black text on #210210 1.08:1 Fails Lc 0.0 Not readable
#210210 text on white 19.42:1 AAA Lc 105.3 Preferred for body text
#210210 text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FBF3F6

    oklch(97.1% 0.009 352.4)

  2. Step 100

    100

    #F6E4EA

    oklch(93.5% 0.021 355.2)

  3. Step 200

    200

    #F0CFDA

    oklch(88.5% 0.04 355.8)

  4. Step 300

    300

    #E7AEC3

    oklch(80.9% 0.072 354.9)

  5. Step 400

    400

    #D881A4

    oklch(70.6% 0.115 354.8)

  6. Step 500

    500

    #CC5F8E

    oklch(63.2% 0.147 355.1)

  7. Step 600

    600

    #B74378

    oklch(55.7% 0.159 355.2)

  8. Step 700

    700

    #9D3365

    oklch(49.1% 0.149 354.9)

  9. Step 800

    800

    #7F2C52

    oklch(42.7% 0.121 355.1)

  10. Step 900

    900

    #672844

    oklch(37.6% 0.096 355)

  11. Step 950

    950 (this color)

    #210210

    oklch(16.7% 0.06 355.2)

Export this scale for Tailwind in the Tailwind colors tool

#210210 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0609100.069
Deuteranopia (no green cones)#0F0F0F0.060
Tritanopia (no blue cones)#2500070.021
Achromatopsia (no color)#0D0D0D0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #210210

    #210210

    oklch(16.7% 0.06 355.2)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #210210

    #210210

    oklch(16.7% 0.06 355.2)

  • #1B041D

    #1B041D

    oklch(16.8% 0.06 324.7)

  • #230203

    #230203

    oklch(16.7% 0.06 24)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #210210

    #210210

    oklch(16.7% 0.06 355.2)

  • #001402

    #001402

    oklch(16.6% 0.051 145.8)

  • #001215

    #001215

    oklch(16.7% 0.029 207.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #210210

    #210210

    oklch(16.7% 0.06 355.2)

  • #0E1100

    #0E1100

    oklch(16.8% 0.039 117)

  • #00111C

    #00111C

    oklch(16.8% 0.036 235)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #210210

    #210210

    oklch(16.7% 0.06 355.2)

  • #160D00

    #160D00

    oklch(16.7% 0.034 82.5)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

  • #040C28

    #040C28

    oklch(16.7% 0.059 265.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #210210, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #210210 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.