#20546E

Closest named color: Deep Sea Blue (#015482). oklch(42.3% 0.07 233.6), rgb(32, 84, 110).

Aa

White text reads best on this color (8.22:1).

About this color

#20546E is a dark, muted blue. In OKLCH its lightness is 42%, its chroma 0.070 and its hue 234°. Its hue sits on the cool side of the wheel. The nearest named color is Deep Sea Blue (#015482), ΔE 0.035 away. White text reads best on it, at 8.22:1.

Hue familyBlues
Lightnessdark (42%)
Chromamuted (0.070)
Temperaturecool
Nearest nameDeep Sea Blue (#015482)
Black text2.55:1
White text8.22:1

Values

HEX#20546E
RGBrgb(32, 84, 110)
HSLhsl(200, 55%, 28%)
OKLCHoklch(42.3% 0.07 233.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #20546E 8.22:1 AAA Lc -92.8 Preferred for body text
Black text on #20546E 2.55:1 Fails Lc 15.8 Dividers and decoration only
#20546E text on white 8.22:1 AAA Lc 88.2 Fine for body text
#20546E text on black 2.55:1 Fails Lc -14.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100

    #E3EBF1

    oklch(93.6% 0.012 239.9)

  3. Step 200

    200

    #CBDCE6

    oklch(88.5% 0.023 233.4)

  4. Step 300

    300

    #A8C6D7

    oklch(81% 0.04 232.8)

  5. Step 400

    400

    #78A8C3

    oklch(70.7% 0.065 233.5)

  6. Step 500

    500

    #5292B4

    oklch(63.1% 0.083 233.4)

  7. Step 600

    600

    #347CA0

    oklch(55.7% 0.09 233.5)

  8. Step 700

    700

    #266889

    oklch(49.1% 0.084 234.1)

  9. Step 800

    800 (this color)

    #20546E

    oklch(42.3% 0.07 233.6)

  10. Step 900

    900

    #21465A

    oklch(37.6% 0.054 234.4)

  11. Step 950

    950

    #142935

    oklch(26.9% 0.035 235.2)

Export this scale for Tailwind in the Tailwind colors tool

#20546E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#47536F0.044
Deuteranopia (no green cones)#3D4B6E0.039
Tritanopia (no blue cones)#005B5D0.045
Achromatopsia (no color)#4F4F4F0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #20546E

    #20546E

    oklch(42.3% 0.07 233.6)

  • #6B4327

    #6B4327

    oklch(42.3% 0.069 54.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #20546E

    #20546E

    oklch(42.3% 0.07 233.6)

  • #08595F

    #08595F

    oklch(42.4% 0.07 203.1)

  • #3A4D74

    #3A4D74

    oklch(42.2% 0.07 263.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #20546E

    #20546E

    oklch(42.3% 0.07 233.6)

  • #6F3E3B

    #6F3E3B

    oklch(42.3% 0.069 24.1)

  • #604A1C

    #604A1C

    oklch(42.3% 0.069 83.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #20546E

    #20546E

    oklch(42.3% 0.07 233.6)

  • #6B3D51

    #6B3D51

    oklch(42.2% 0.07 352.9)

  • #4E5222

    #4E5222

    oklch(42.3% 0.069 113.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #20546E

    #20546E

    oklch(42.3% 0.07 233.6)

  • #614064

    #614064

    oklch(42.3% 0.071 323.8)

  • #6B4327

    #6B4327

    oklch(42.3% 0.069 54.7)

  • #365835

    #365835

    oklch(42.4% 0.069 143.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #20546E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #20546E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.