#201616

Closest named color: Rich Black (#0D1B2A). oklch(21.3% 0.016 18.5), rgb(32, 22, 22).

Aa

White text reads best on this color (17.68:1).

About this color

#201616 is a very dark close to neutral grey. In OKLCH its lightness is 21%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Rich Black (#0D1B2A), ΔE 0.048 away. White text reads best on it, at 17.68:1.

Hue familyNeutrals
Lightnessvery dark (21%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameRich Black (#0D1B2A)
Black text1.18:1
White text17.68:1

Values

HEX#201616
RGBrgb(32, 22, 22)
HSLhsl(0, 19%, 11%)
OKLCHoklch(21.3% 0.016 18.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #201616 17.68:1 AAA Lc -106.7 Preferred for body text
Black text on #201616 1.18:1 Fails Lc 0.0 Not readable
#201616 text on white 17.68:1 AAA Lc 104.5 Preferred for body text
#201616 text on black 1.18:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F5

    oklch(97.2% 0.002 17.2)

  2. Step 100

    100

    #EDE8E8

    oklch(93.5% 0.005 17.3)

  3. Step 200

    200

    #E0D6D6

    oklch(88.4% 0.011 17.4)

  4. Step 300

    300

    #CDBCBC

    oklch(80.9% 0.019 17.6)

  5. Step 400

    400

    #B39999

    oklch(70.6% 0.031 17.9)

  6. Step 500

    500

    #A08080

    oklch(63% 0.04 18.3)

  7. Step 600

    600

    #8B6A6A

    oklch(55.7% 0.042 18.5)

  8. Step 700

    700

    #765858

    oklch(49.2% 0.04 18.6)

  9. Step 800

    800

    #604848

    oklch(42.7% 0.033 18.5)

  10. Step 900

    900

    #4F3C3C

    oklch(37.7% 0.027 18.4)

  11. Step 950

    950 (this color)

    #201616

    oklch(21.3% 0.016 18.5)

Export this scale for Tailwind in the Tailwind colors tool

#201616 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1817160.017
Deuteranopia (no green cones)#1A19160.016
Tritanopia (no blue cones)#2215160.005
Achromatopsia (no color)#1818180.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #201616

    #201616

    oklch(21.3% 0.016 18.5)

  • #101B1C

    #101B1C

    oklch(21.2% 0.016 203.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #201616

    #201616

    oklch(21.3% 0.016 18.5)

  • #1F161A

    #1F161A

    oklch(21.3% 0.016 350.1)

  • #1F1712

    #1F1712

    oklch(21.3% 0.016 53.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #201616

    #201616

    oklch(21.3% 0.016 18.5)

  • #121B18

    #121B18

    oklch(21.2% 0.014 172.4)

  • #111B1F

    #111B1F

    oklch(21.4% 0.016 224.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #201616

    #201616

    oklch(21.3% 0.016 18.5)

  • #151B14

    #151B14

    oklch(21.3% 0.016 141.1)

  • #141921

    #141921

    oklch(21.2% 0.018 259.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #201616

    #201616

    oklch(21.3% 0.016 18.5)

  • #191A11

    #191A11

    oklch(21.4% 0.017 113)

  • #101B1C

    #101B1C

    oklch(21.2% 0.016 203.1)

  • #181820

    #181820

    oklch(21.3% 0.016 285)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #201616, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #201616 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.