#200D03

Closest named color: Very Dark Brown (#1D0200). oklch(18.5% 0.039 51.2), rgb(32, 13, 3).

Aa

White text reads best on this color (18.74:1).

About this color

#200D03 is a very dark, muted brown. In OKLCH its lightness is 19%, its chroma 0.039 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.040 away. White text reads best on it, at 18.74:1.

Hue familyBrowns
Lightnessvery dark (19%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.12:1
White text18.74:1

Values

HEX#200D03
RGBrgb(32, 13, 3)
HSLhsl(21, 83%, 7%)
OKLCHoklch(18.5% 0.039 51.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #200D03 18.74:1 AAA Lc -107.2 Preferred for body text
Black text on #200D03 1.12:1 Fails Lc 0.0 Not readable
#200D03 text on white 18.74:1 AAA Lc 105.1 Preferred for body text
#200D03 text on black 1.12:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E8E2

    oklch(93.7% 0.014 53.3)

  3. Step 200

    200

    #E8D5CA

    oklch(88.6% 0.026 52.2)

  4. Step 300

    300

    #DAB9A6

    oklch(80.9% 0.046 51.7)

  5. Step 400

    400

    #C69477

    oklch(70.7% 0.073 51.3)

  6. Step 500

    500

    #B77953

    oklch(63.2% 0.094 51.8)

  7. Step 600

    600

    #A26037

    oklch(55.5% 0.102 51.1)

  8. Step 700

    700

    #8B4F2A

    oklch(49.1% 0.095 50.6)

  9. Step 800

    800

    #714124

    oklch(42.7% 0.079 50.5)

  10. Step 900

    900

    #5B3822

    oklch(37.7% 0.061 52.1)

  11. Step 950

    950 (this color)

    #200D03

    oklch(18.5% 0.039 51.2)

Export this scale for Tailwind in the Tailwind colors tool

#200D03 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#120F020.034
Deuteranopia (no green cones)#1714030.031
Tritanopia (no blue cones)#24090A0.024
Achromatopsia (no color)#1212120.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #200D03

    #200D03

    oklch(18.5% 0.039 51.2)

  • #001520

    #001520

    oklch(18.4% 0.037 231.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #200D03

    #200D03

    oklch(18.5% 0.039 51.2)

  • #210B0B

    #210B0B

    oklch(18.5% 0.038 21.4)

  • #1B1100

    #1B1100

    oklch(18.6% 0.038 83.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #200D03

    #200D03

    oklch(18.5% 0.039 51.2)

  • #001718

    #001718

    oklch(18.6% 0.032 198.5)

  • #091224

    #091224

    oklch(18.4% 0.039 262.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #200D03

    #200D03

    oklch(18.5% 0.039 51.2)

  • #001811

    #001811

    oklch(18.6% 0.036 171.8)

  • #130F22

    #130F22

    oklch(18.4% 0.038 291.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #200D03

    #200D03

    oklch(18.5% 0.039 51.2)

  • #081706

    #081706

    oklch(18.5% 0.04 140.9)

  • #001520

    #001520

    oklch(18.4% 0.037 231.8)

  • #1A0C1D

    #1A0C1D

    oklch(18.3% 0.039 320.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #200D03, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #200D03 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.