#200D01

Closest named color: Very Dark Brown (#1D0200). oklch(18.5% 0.042 57.2), rgb(32, 13, 1).

Aa

White text reads best on this color (18.75:1).

About this color

#200D01 is a very dark, muted brown. In OKLCH its lightness is 18%, its chroma 0.042 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.040 away. White text reads best on it, at 18.75:1.

Hue familyBrowns
Lightnessvery dark (18%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.11:1
White text18.75:1

Values

HEX#200D01
RGBrgb(32, 13, 1)
HSLhsl(23, 94%, 6%)
OKLCHoklch(18.5% 0.042 57.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #200D01 18.75:1 AAA Lc -107.2 Preferred for body text
Black text on #200D01 1.11:1 Fails Lc 0.0 Not readable
#200D01 text on white 18.75:1 AAA Lc 105.1 Preferred for body text
#200D01 text on black 1.11:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200

    #E8D5C8

    oklch(88.5% 0.028 56.7)

  4. Step 300

    300

    #DAB9A2

    oklch(80.8% 0.049 56.8)

  5. Step 400

    400

    #C79470

    oklch(70.7% 0.079 56.3)

  6. Step 500

    500

    #B77949

    oklch(63.1% 0.101 57.4)

  7. Step 600

    600

    #A3612A

    oklch(55.7% 0.11 57.2)

  8. Step 700

    700

    #8B501D

    oklch(49.1% 0.102 57.4)

  9. Step 800

    800

    #71421A

    oklch(42.8% 0.084 57.8)

  10. Step 900

    900

    #5C381C

    oklch(37.8% 0.066 56.9)

  11. Step 950

    950 (this color)

    #200D01

    oklch(18.5% 0.042 57.2)

Export this scale for Tailwind in the Tailwind colors tool

#200D01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#130F000.032
Deuteranopia (no green cones)#1714010.031
Tritanopia (no blue cones)#24090A0.028
Achromatopsia (no color)#1212120.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #200D01

    #200D01

    oklch(18.5% 0.042 57.2)

  • #001522

    #001522

    oklch(18.5% 0.04 236.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #200D01

    #200D01

    oklch(18.5% 0.042 57.2)

  • #220A08

    #220A08

    oklch(18.4% 0.042 27.1)

  • #1A1100

    #1A1100

    oklch(18.4% 0.038 85.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #200D01

    #200D01

    oklch(18.5% 0.042 57.2)

  • #00161A

    #00161A

    oklch(18.3% 0.032 209.8)

  • #0A1125

    #0A1125

    oklch(18.3% 0.042 267.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #200D01

    #200D01

    oklch(18.5% 0.042 57.2)

  • #001712

    #001712

    oklch(18.3% 0.034 177.3)

  • #150E23

    #150E23

    oklch(18.5% 0.042 297.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #200D01

    #200D01

    oklch(18.5% 0.042 57.2)

  • #051707

    #051707

    oklch(18.3% 0.041 146.5)

  • #001522

    #001522

    oklch(18.5% 0.04 236.3)

  • #1C0B1C

    #1C0B1C

    oklch(18.4% 0.042 327.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #200D01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #200D01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.