#1F2C6D

Closest named color: Marine (#042E60). oklch(32.4% 0.114 270.3), rgb(31, 44, 109).

Aa

White text reads best on this color (12.80:1).

About this color

#1F2C6D is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.114 and its hue 270°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.035 away. White text reads best on it, at 12.80:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.114)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.63:1
White text12.80:1

Values

HEX#1F2C6D
RGBrgb(31, 44, 109)
HSLhsl(230, 56%, 27%)
OKLCHoklch(32.4% 0.114 270.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F2C6D 12.80:1 AAA Lc -102.0 Preferred for body text
Black text on #1F2C6D 1.63:1 Fails Lc 0.0 Not readable
#1F2C6D text on white 12.80:1 AAA Lc 98.6 Preferred for body text
#1F2C6D text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F5FD

    oklch(97% 0.011 269.6)

  2. Step 100

    100

    #E3E9FB

    oklch(93.5% 0.025 271.1)

  3. Step 200

    200

    #CDD8F9

    oklch(88.4% 0.047 270.8)

  4. Step 300

    300

    #ABBEF9

    oklch(80.8% 0.086 270.6)

  5. Step 400

    400

    #809BF5

    oklch(70.7% 0.135 270)

  6. Step 500

    500

    #627FF2

    oklch(63.2% 0.175 270.1)

  7. Step 600

    600

    #4B65E0

    oklch(55.6% 0.189 270.1)

  8. Step 700

    700

    #3D53C3

    oklch(49.2% 0.176 270.2)

  9. Step 800

    800

    #32449D

    oklch(42.6% 0.146 270.4)

  10. Step 900

    900 (this color)

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  11. Step 950

    950

    #192349

    oklch(27% 0.072 270)

Export this scale for Tailwind in the Tailwind colors tool

#1F2C6D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#00366F0.033
Deuteranopia (no green cones)#002F6C0.026
Tritanopia (no blue cones)#003C480.093
Achromatopsia (no color)#3232320.114

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F2C6D

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  • #413200

    #413200

    oklch(32.5% 0.066 90.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F2C6D

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  • #003856

    #003856

    oklch(32.5% 0.075 240.1)

  • #3E2164

    #3E2164

    oklch(32.4% 0.113 300)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F2C6D

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  • #4F2900

    #4F2900

    oklch(32.4% 0.076 60.7)

  • #2F3900

    #2F3900

    oklch(32.4% 0.077 120)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F2C6D

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  • #611209

    #611209

    oklch(32.4% 0.113 30.5)

  • #004019

    #004019

    oklch(32.5% 0.089 150)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F2C6D

    #1F2C6D

    oklch(32.4% 0.114 270.3)

  • #5E1031

    #5E1031

    oklch(32.5% 0.113 0.5)

  • #413200

    #413200

    oklch(32.5% 0.066 90.4)

  • #003E35

    #003E35

    oklch(32.6% 0.059 179.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F2C6D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F2C6D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.