#1F1102

Closest named color: Very Dark Brown (#1D0200). oklch(19.3% 0.037 69.4), rgb(31, 17, 2).

Aa

White text reads best on this color (18.43:1).

About this color

#1F1102 is a very dark, muted brown. In OKLCH its lightness is 19%, its chroma 0.037 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.052 away. White text reads best on it, at 18.43:1.

Hue familyBrowns
Lightnessvery dark (19%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.13:1
White text18.43:1

Values

HEX#1F1102
RGBrgb(31, 17, 2)
HSLhsl(31, 88%, 6%)
OKLCHoklch(19.3% 0.037 69.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F1102 18.43:1 AAA Lc -107.1 Preferred for body text
Black text on #1F1102 1.13:1 Fails Lc 0.0 Not readable
#1F1102 text on white 18.43:1 AAA Lc 105.0 Preferred for body text
#1F1102 text on black 1.13:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9E1

    oklch(93.7% 0.013 71.3)

  3. Step 200

    200

    #E4D7C8

    oklch(88.6% 0.025 71.4)

  4. Step 300

    300

    #D4BCA3

    oklch(80.9% 0.044 68.3)

  5. Step 400

    400

    #BD9971

    oklch(70.6% 0.069 69.3)

  6. Step 500

    500

    #AD7F4A

    oklch(63.1% 0.09 68.9)

  7. Step 600

    600

    #98682C

    oklch(55.6% 0.097 69.2)

  8. Step 700

    700

    #82561E

    oklch(49.1% 0.091 68.8)

  9. Step 800

    800

    #69471B

    oklch(42.7% 0.075 70.1)

  10. Step 900

    900

    #563C1C

    oklch(37.8% 0.059 70)

  11. Step 950

    950 (this color)

    #1F1102

    oklch(19.3% 0.037 69.4)

Export this scale for Tailwind in the Tailwind colors tool

#1F1102 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1612010.021
Deuteranopia (no green cones)#1915020.019
Tritanopia (no blue cones)#230E0D0.028
Achromatopsia (no color)#1414140.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F1102

    #1F1102

    oklch(19.3% 0.037 69.4)

  • #061524

    #061524

    oklch(19.1% 0.037 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F1102

    #1F1102

    oklch(19.3% 0.037 69.4)

  • #220E07

    #220E07

    oklch(19.2% 0.037 40.6)

  • #191501

    #191501

    oklch(19.5% 0.038 99.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F1102

    #1F1102

    oklch(19.3% 0.037 69.4)

  • #00181F

    #00181F

    oklch(19.3% 0.035 218.8)

  • #111225

    #111225

    oklch(19.2% 0.038 279.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F1102

    #1F1102

    oklch(19.3% 0.037 69.4)

  • #001918

    #001918

    oklch(19.3% 0.033 191.3)

  • #190F21

    #190F21

    oklch(19.1% 0.038 308.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F1102

    #1F1102

    oklch(19.3% 0.037 69.4)

  • #04190E

    #04190E

    oklch(19.2% 0.036 158.7)

  • #061524

    #061524

    oklch(19.1% 0.037 249.6)

  • #1F0D1A

    #1F0D1A

    oklch(19.2% 0.038 338.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F1102, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F1102 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.