#1F0600

Closest named color: Very Dark Brown (#1D0200). oklch(16.7% 0.049 43.5), rgb(31, 6, 0).

Aa

White text reads best on this color (19.36:1).

About this color

#1F0600 is a very dark, muted brown. In OKLCH its lightness is 17%, its chroma 0.049 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.018 away. White text reads best on it, at 19.36:1.

Hue familyBrowns
Lightnessvery dark (17%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.36:1

Values

HEX#1F0600
RGBrgb(31, 6, 0)
HSLhsl(12, 100%, 6%)
OKLCHoklch(16.7% 0.049 43.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F0600 19.36:1 AAA Lc -107.4 Preferred for body text
Black text on #1F0600 1.08:1 Fails Lc 0.0 Not readable
#1F0600 text on white 19.36:1 AAA Lc 105.4 Preferred for body text
#1F0600 text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E1

    oklch(93.7% 0.016 46.6)

  3. Step 200

    200

    #EDD3C8

    oklch(88.5% 0.033 44.3)

  4. Step 300

    300

    #E2B5A3

    oklch(80.9% 0.058 42.9)

  5. Step 400

    400

    #D28E71

    oklch(70.8% 0.093 43.9)

  6. Step 500

    500

    #C4704B

    oklch(63.1% 0.118 43.9)

  7. Step 600

    600

    #AF562E

    oklch(55.5% 0.128 43.3)

  8. Step 700

    700

    #974620

    oklch(49.2% 0.12 43.6)

  9. Step 800

    800

    #7A3A1D

    oklch(42.7% 0.098 43.5)

  10. Step 900

    900

    #63321D

    oklch(37.6% 0.078 43.1)

  11. Step 950

    950 (this color)

    #1F0600

    oklch(16.7% 0.049 43.5)

Export this scale for Tailwind in the Tailwind colors tool

#1F0600 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0A000.046
Deuteranopia (no green cones)#1310000.043
Tritanopia (no blue cones)#2302040.023
Achromatopsia (no color)#0E0E0E0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F0600

    #1F0600

    oklch(16.7% 0.049 43.5)

  • #001118

    #001118

    oklch(16.5% 0.031 223.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F0600

    #1F0600

    oklch(16.7% 0.049 43.5)

  • #1F0408

    #1F0408

    oklch(16.4% 0.049 13.2)

  • #180C00

    #180C00

    oklch(16.8% 0.036 73.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F0600

    #1F0600

    oklch(16.7% 0.049 43.5)

  • #001212

    #001212

    oklch(16.5% 0.028 194.8)

  • #010F23

    #010F23

    oklch(16.8% 0.048 253.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F0600

    #1F0600

    oklch(16.7% 0.049 43.5)

  • #00130A

    #00130A

    oklch(16.5% 0.035 163.5)

  • #0D0B23

    #0D0B23

    oklch(16.8% 0.048 283.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F0600

    #1F0600

    oklch(16.7% 0.049 43.5)

  • #061300

    #061300

    oklch(16.8% 0.048 133.9)

  • #001118

    #001118

    oklch(16.5% 0.031 223.4)

  • #16071D

    #16071D

    oklch(16.6% 0.049 314)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F0600, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F0600 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.