#1F0512

Closest named color: Very Dark Brown (#1D0200). oklch(17.1% 0.051 351.7), rgb(31, 5, 18).

Aa

White text reads best on this color (19.28:1).

About this color

#1F0512 is a very dark, muted red. In OKLCH its lightness is 17%, its chroma 0.051 and its hue 352°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.043 away. White text reads best on it, at 19.28:1.

Hue familyReds
Lightnessvery dark (17%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.28:1

Values

HEX#1F0512
RGBrgb(31, 5, 18)
HSLhsl(330, 72%, 7%)
OKLCHoklch(17.1% 0.051 351.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F0512 19.28:1 AAA Lc -107.4 Preferred for body text
Black text on #1F0512 1.08:1 Fails Lc 0.0 Not readable
#1F0512 text on white 19.28:1 AAA Lc 105.4 Preferred for body text
#1F0512 text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF3F6

    oklch(97% 0.008 349.2)

  2. Step 100

    100

    #F4E5EB

    oklch(93.6% 0.018 351.2)

  3. Step 200

    200

    #ECD1DB

    oklch(88.6% 0.033 353.4)

  4. Step 300

    300

    #E0B1C5

    oklch(80.8% 0.06 351.2)

  5. Step 400

    400

    #CF87A7

    oklch(70.6% 0.097 351.6)

  6. Step 500

    500

    #C16892

    oklch(63.2% 0.123 351.5)

  7. Step 600

    600

    #AC4E7C

    oklch(55.7% 0.134 351.7)

  8. Step 700

    700

    #933E68

    oklch(49% 0.124 351.8)

  9. Step 800

    800

    #783455

    oklch(42.8% 0.103 352)

  10. Step 900

    900

    #612E46

    oklch(37.7% 0.08 352.1)

  11. Step 950

    950 (this color)

    #1F0512

    oklch(17.1% 0.051 351.7)

Export this scale for Tailwind in the Tailwind colors tool

#1F0512 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#080B120.056
Deuteranopia (no green cones)#0F10110.051
Tritanopia (no blue cones)#22040A0.018
Achromatopsia (no color)#0E0E0E0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F0512

    #1F0512

    oklch(17.1% 0.051 351.7)

  • #00140E

    #00140E

    oklch(17% 0.033 172.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F0512

    #1F0512

    oklch(17.1% 0.051 351.7)

  • #19071C

    #19071C

    oklch(17% 0.049 321.8)

  • #210506

    #210506

    oklch(17.1% 0.05 21.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F0512

    #1F0512

    oklch(17.1% 0.051 351.7)

  • #021501

    #021501

    oklch(17.2% 0.053 141.5)

  • #001315

    #001315

    oklch(17% 0.029 203.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F0512

    #1F0512

    oklch(17.1% 0.051 351.7)

  • #101100

    #101100

    oklch(17.1% 0.038 112.3)

  • #00121C

    #00121C

    oklch(17.1% 0.035 231.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F0512

    #1F0512

    oklch(17.1% 0.051 351.7)

  • #170E00

    #170E00

    oklch(17.1% 0.035 83.4)

  • #00140E

    #00140E

    oklch(17% 0.033 172.7)

  • #040E25

    #040E25

    oklch(17% 0.051 262.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F0512, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F0512 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.