#1E2C01

Closest named color: Very Dark Green (#062E03). oklch(27% 0.068 126.3), rgb(30, 44, 1).

Aa

White text reads best on this color (14.83:1).

About this color

#1E2C01 is a dark, muted green. In OKLCH its lightness is 27%, its chroma 0.068 and its hue 126°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Very Dark Green (#062E03), ΔE 0.026 away. White text reads best on it, at 14.83:1.

Hue familyGreens
Lightnessdark (27%)
Chromamuted (0.068)
Temperaturein between
Nearest nameVery Dark Green (#062E03)
Black text1.41:1
White text14.83:1

Values

HEX#1E2C01
RGBrgb(30, 44, 1)
HSLhsl(80, 96%, 9%)
OKLCHoklch(27% 0.068 126.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E2C01 14.83:1 AAA Lc -104.4 Preferred for body text
Black text on #1E2C01 1.41:1 Fails Lc 0.0 Not readable
#1E2C01 text on white 14.83:1 AAA Lc 101.6 Preferred for body text
#1E2C01 text on black 1.41:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F7EF

    oklch(97.1% 0.011 128.6)

  2. Step 100

    100

    #E6EDDD

    oklch(93.6% 0.023 126.2)

  3. Step 200

    200

    #D1DFC0

    oklch(88.5% 0.044 127.1)

  4. Step 300

    300

    #B3CB92

    oklch(81% 0.081 126.7)

  5. Step 400

    400

    #8CAF51

    oklch(70.7% 0.129 126.4)

  6. Step 500

    500

    #709A00

    oklch(63.2% 0.162 126.5)

  7. Step 600

    600

    #5E8100

    oklch(55.6% 0.142 126.3)

  8. Step 700

    700

    #4E6C00

    oklch(48.9% 0.125 126.3)

  9. Step 800

    800

    #405900

    oklch(42.8% 0.109 126.1)

  10. Step 900

    900

    #344A00

    oklch(37.7% 0.097 126.5)

  11. Step 950

    950 (this color)

    #1E2C01

    oklch(27% 0.068 126.3)

Export this scale for Tailwind in the Tailwind colors tool

#1E2C01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F28000.032
Deuteranopia (no green cones)#2D27040.032
Tritanopia (no blue cones)#2029240.055
Achromatopsia (no color)#2828280.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E2C01

    #1E2C01

    oklch(27% 0.068 126.3)

  • #2F1C40

    #2F1C40

    oklch(27% 0.068 306.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E2C01

    #1E2C01

    oklch(27% 0.068 126.3)

  • #2F2600

    #2F2600

    oklch(27.1% 0.056 95.5)

  • #003019

    #003019

    oklch(27.2% 0.065 156.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E2C01

    #1E2C01

    oklch(27% 0.068 126.3)

  • #1E2247

    #1E2247

    oklch(27% 0.068 276.2)

  • #3A1833

    #3A1833

    oklch(27% 0.067 335.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E2C01

    #1E2C01

    oklch(27% 0.068 126.3)

  • #022845

    #022845

    oklch(26.9% 0.068 246.8)

  • #411621

    #411621

    oklch(27.1% 0.068 6.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E2C01

    #1E2C01

    oklch(27% 0.068 126.3)

  • #002C36

    #002C36

    oklch(27% 0.048 217.4)

  • #2F1C40

    #2F1C40

    oklch(27% 0.068 306.8)

  • #41180D

    #41180D

    oklch(27% 0.067 36)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E2C01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E2C01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.