#1E1D02

Closest named color: Dark Brown (#341C02). oklch(22.5% 0.045 107.6), rgb(30, 29, 2).

Aa

White text reads best on this color (17.04:1).

About this color

#1E1D02 is a very dark, muted brown. In OKLCH its lightness is 22%, its chroma 0.045 and its hue 108°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Brown (#341C02), ΔE 0.047 away. White text reads best on it, at 17.04:1.

Hue familyBrowns
Lightnessvery dark (22%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameDark Brown (#341C02)
Black text1.23:1
White text17.04:1

Values

HEX#1E1D02
RGBrgb(30, 29, 2)
HSLhsl(58, 88%, 6%)
OKLCHoklch(22.5% 0.045 107.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E1D02 17.04:1 AAA Lc -106.3 Preferred for body text
Black text on #1E1D02 1.23:1 Fails Lc 0.0 Not readable
#1E1D02 text on white 17.04:1 AAA Lc 103.9 Preferred for body text
#1E1D02 text on black 1.23:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100

    #EBEBDF

    oklch(93.7% 0.016 106.7)

  3. Step 200

    200

    #DBDBC5

    oklch(88.6% 0.029 107)

  4. Step 300

    300

    #C4C49C

    oklch(81% 0.054 107.5)

  5. Step 400

    400

    #A6A565

    oklch(70.8% 0.085 107.6)

  6. Step 500

    500

    #908E37

    oklch(63.1% 0.109 107.9)

  7. Step 600

    600

    #7B7705

    oklch(55.5% 0.118 107.3)

  8. Step 700

    700

    #676400

    oklch(49% 0.105 107.7)

  9. Step 800

    800

    #555202

    oklch(42.8% 0.091 107.2)

  10. Step 900

    900

    #464410

    oklch(37.7% 0.071 107.2)

  11. Step 950

    950 (this color)

    #1E1D02

    oklch(22.5% 0.045 107.6)

Export this scale for Tailwind in the Tailwind colors tool

#1E1D02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#201B000.007
Deuteranopia (no green cones)#211C030.008
Tritanopia (no blue cones)#211A170.041
Achromatopsia (no color)#1C1C1C0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E1D02

    #1E1D02

    oklch(22.5% 0.045 107.6)

  • #1B182F

    #1B182F

    oklch(22.5% 0.044 288.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E1D02

    #1E1D02

    oklch(22.5% 0.045 107.6)

  • #271901

    #271901

    oklch(22.6% 0.045 79.3)

  • #11200B

    #11200B

    oklch(22.3% 0.044 137.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E1D02

    #1E1D02

    oklch(22.5% 0.045 107.6)

  • #0E1C30

    #0E1C30

    oklch(22.5% 0.044 257.4)

  • #241529

    #241529

    oklch(22.5% 0.043 317.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E1D02

    #1E1D02

    oklch(22.5% 0.045 107.6)

  • #001F2C

    #001F2C

    oklch(22.4% 0.044 229.6)

  • #2B1220

    #2B1220

    oklch(22.5% 0.047 346.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E1D02

    #1E1D02

    oklch(22.5% 0.045 107.6)

  • #002122

    #002122

    oklch(22.5% 0.038 197.7)

  • #1B182F

    #1B182F

    oklch(22.5% 0.044 288.3)

  • #2D1214

    #2D1214

    oklch(22.4% 0.044 16.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E1D02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E1D02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.