#1E1608

Closest named color: Dark Brown (#341C02). oklch(20.6% 0.028 80.5), rgb(30, 22, 8).

Aa

White text reads best on this color (17.89:1).

About this color

#1E1608 is a very dark close to neutral grey. In OKLCH its lightness is 21%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Dark Brown (#341C02), ΔE 0.055 away. White text reads best on it, at 17.89:1.

Hue familyNeutrals
Lightnessvery dark (21%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameDark Brown (#341C02)
Black text1.17:1
White text17.89:1

Values

HEX#1E1608
RGBrgb(30, 22, 8)
HSLhsl(38, 58%, 7%)
OKLCHoklch(20.6% 0.028 80.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E1608 17.89:1 AAA Lc -106.8 Preferred for body text
Black text on #1E1608 1.17:1 Fails Lc 0.0 Not readable
#1E1608 text on white 17.89:1 AAA Lc 104.6 Preferred for body text
#1E1608 text on black 1.17:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E3

    oklch(93.5% 0.009 78.3)

  3. Step 200

    200

    #DFD8CC

    oklch(88.4% 0.018 81.3)

  4. Step 300

    300

    #CCBFA9

    oklch(80.9% 0.033 81)

  5. Step 400

    400

    #B29E7C

    oklch(70.8% 0.053 80.8)

  6. Step 500

    500

    #9F855A

    oklch(63% 0.067 79.6)

  7. Step 600

    600

    #8A6F3F

    oklch(55.7% 0.074 80.7)

  8. Step 700

    700

    #755C31

    oklch(49% 0.068 79.7)

  9. Step 800

    800

    #5F4C29

    oklch(42.8% 0.057 81.5)

  10. Step 900

    900

    #4E3F26

    oklch(37.7% 0.044 79.6)

  11. Step 950

    950 (this color)

    #1E1608

    oklch(20.6% 0.028 80.5)

Export this scale for Tailwind in the Tailwind colors tool

#1E1608 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1916070.011
Deuteranopia (no green cones)#1B18080.009
Tritanopia (no blue cones)#2114130.024
Achromatopsia (no color)#1717170.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E1608

    #1E1608

    oklch(20.6% 0.028 80.5)

  • #101824

    #101824

    oklch(20.7% 0.027 258.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E1608

    #1E1608

    oklch(20.6% 0.028 80.5)

  • #22140C

    #22140C

    oklch(20.8% 0.028 50.4)

  • #181909

    #181909

    oklch(20.7% 0.029 111.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E1608

    #1E1608

    oklch(20.6% 0.028 80.5)

  • #091A22

    #091A22

    oklch(20.7% 0.028 230.5)

  • #171523

    #171523

    oklch(20.5% 0.028 290.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E1608

    #1E1608

    oklch(20.6% 0.028 80.5)

  • #061B1C

    #061B1C

    oklch(20.5% 0.027 199.4)

  • #1D131F

    #1D131F

    oklch(20.5% 0.028 320.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E1608

    #1E1608

    oklch(20.6% 0.028 80.5)

  • #091C16

    #091C16

    oklch(20.8% 0.028 170.7)

  • #101824

    #101824

    oklch(20.7% 0.027 258.3)

  • #211219

    #211219

    oklch(20.6% 0.028 350.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E1608, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E1608 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.