#1E050E

Closest named color: Very Dark Brown (#1D0200). oklch(16.7% 0.047 359.7), rgb(30, 5, 14).

Aa

White text reads best on this color (19.38:1).

About this color

#1E050E is a very dark, muted red. In OKLCH its lightness is 17%, its chroma 0.047 and its hue 360°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.035 away. White text reads best on it, at 19.38:1.

Hue familyReds
Lightnessvery dark (17%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.38:1

Values

HEX#1E050E
RGBrgb(30, 5, 14)
HSLhsl(338, 71%, 7%)
OKLCHoklch(16.7% 0.047 359.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E050E 19.38:1 AAA Lc -107.4 Preferred for body text
Black text on #1E050E 1.08:1 Fails Lc 0.0 Not readable
#1E050E text on white 19.38:1 AAA Lc 105.4 Preferred for body text
#1E050E text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF3F5

    oklch(97% 0.008 357.8)

  2. Step 100

    100

    #F4E6E9

    oklch(93.7% 0.016 2.7)

  3. Step 200

    200

    #ECD1D8

    oklch(88.5% 0.031 0.3)

  4. Step 300

    300

    #E0B2BF

    oklch(80.8% 0.056 359.7)

  5. Step 400

    400

    #CF899E

    oklch(70.7% 0.089 0.1)

  6. Step 500

    500

    #C06A87

    oklch(63% 0.114 359.3)

  7. Step 600

    600

    #AC5171

    oklch(55.7% 0.124 359.7)

  8. Step 700

    700

    #93415E

    oklch(49.1% 0.115 360)

  9. Step 800

    800

    #78364D

    oklch(42.8% 0.096 360)

  10. Step 900

    900

    #612F40

    oklch(37.7% 0.075 359.7)

  11. Step 950

    950 (this color)

    #1E050E

    oklch(16.7% 0.047 359.7)

Export this scale for Tailwind in the Tailwind colors tool

#1E050E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#090A0E0.052
Deuteranopia (no green cones)#100F0D0.047
Tritanopia (no blue cones)#2103080.014
Achromatopsia (no color)#0D0D0D0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E050E

    #1E050E

    oklch(16.7% 0.047 359.7)

  • #00130F

    #00130F

    oklch(16.7% 0.031 179)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E050E

    #1E050E

    oklch(16.7% 0.047 359.7)

  • #190618

    #190618

    oklch(16.5% 0.047 329.4)

  • #1F0504

    #1F0504

    oklch(16.5% 0.047 26.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E050E

    #1E050E

    oklch(16.7% 0.047 359.7)

  • #001404

    #001404

    oklch(16.7% 0.047 149.3)

  • #001216

    #001216

    oklch(16.7% 0.029 211.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E050E

    #1E050E

    oklch(16.7% 0.047 359.7)

  • #0D1100

    #0D1100

    oklch(16.7% 0.039 119.2)

  • #00101D

    #00101D

    oklch(16.5% 0.038 240.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E050E

    #1E050E

    oklch(16.7% 0.047 359.7)

  • #150E00

    #150E00

    oklch(16.8% 0.034 89.1)

  • #00130F

    #00130F

    oklch(16.7% 0.031 179)

  • #070D23

    #070D23

    oklch(16.8% 0.047 268.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E050E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E050E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.