#1D472A

Closest named color: Evergreen (#05472A). oklch(35.9% 0.069 151.6), rgb(29, 71, 42).

Aa

White text reads best on this color (10.56:1).

About this color

#1D472A is a dark, muted green. In OKLCH its lightness is 36%, its chroma 0.069 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.015 away. White text reads best on it, at 10.56:1.

Hue familyGreens
Lightnessdark (36%)
Chromamuted (0.069)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.98:1
White text10.56:1

Values

HEX#1D472A
RGBrgb(29, 71, 42)
HSLhsl(139, 42%, 20%)
OKLCHoklch(35.9% 0.069 151.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D472A 10.56:1 AAA Lc -98.3 Preferred for body text
Black text on #1D472A 1.98:1 Fails Lc 9.6 Not readable
#1D472A text on white 10.56:1 AAA Lc 94.3 Preferred for body text
#1D472A text on black 1.98:1 Fails Lc -8.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200

    #CCDFD0

    oklch(88.5% 0.029 151.9)

  4. Step 300

    300

    #A9CBB0

    oklch(81% 0.052 151.2)

  5. Step 400

    400

    #79B087

    oklch(70.8% 0.083 151.8)

  6. Step 500

    500

    #549C69

    oklch(63.2% 0.106 151.8)

  7. Step 600

    600

    #368650

    oklch(55.6% 0.115 151.5)

  8. Step 700

    700

    #277141

    oklch(49% 0.106 151.9)

  9. Step 800

    800

    #225C35

    oklch(42.5% 0.088 151.5)

  10. Step 900

    900 (this color)

    #1D472A

    oklch(35.9% 0.069 151.6)

  11. Step 950

    950

    #152D1B

    oklch(27.2% 0.045 150.5)

Export this scale for Tailwind in the Tailwind colors tool

#1D472A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4741280.059
Deuteranopia (no green cones)#413D2C0.058
Tritanopia (no blue cones)#1346400.037
Achromatopsia (no color)#3F3F3F0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D472A

    #1D472A

    oklch(35.9% 0.069 151.6)

  • #522F4D

    #522F4D

    oklch(36.1% 0.068 332.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D472A

    #1D472A

    oklch(35.9% 0.069 151.6)

  • #374215

    #374215

    oklch(35.8% 0.068 121.5)

  • #00483F

    #00483F

    oklch(36% 0.065 181)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D472A

    #1D472A

    oklch(35.9% 0.069 151.6)

  • #43345B

    #43345B

    oklch(36% 0.068 300.8)

  • #5A2C3A

    #5A2C3A

    oklch(35.9% 0.069 1.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D472A

    #1D472A

    oklch(35.9% 0.069 151.6)

  • #303A61

    #303A61

    oklch(35.9% 0.069 271.7)

  • #5C2E26

    #5C2E26

    oklch(36% 0.069 31.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D472A

    #1D472A

    oklch(35.9% 0.069 151.6)

  • #15415E

    #15415E

    oklch(36% 0.069 241.5)

  • #522F4D

    #522F4D

    oklch(36.1% 0.068 332.2)

  • #563411

    #563411

    oklch(35.9% 0.069 62.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D472A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D472A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.