#1D2D68

Closest named color: Marine (#042E60). oklch(32.1% 0.105 268.4), rgb(29, 45, 104).

Aa

White text reads best on this color (12.90:1).

About this color

#1D2D68 is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.105 and its hue 268°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.027 away. White text reads best on it, at 12.90:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.105)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.62:1
White text12.90:1

Values

HEX#1D2D68
RGBrgb(29, 45, 104)
HSLhsl(227, 56%, 26%)
OKLCHoklch(32.1% 0.105 268.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D2D68 12.90:1 AAA Lc -102.1 Preferred for body text
Black text on #1D2D68 1.62:1 Fails Lc 0.0 Not readable
#1D2D68 text on white 12.90:1 AAA Lc 98.8 Preferred for body text
#1D2D68 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E1EAFF

    oklch(93.7% 0.03 267.2)

  3. Step 200

    200

    #CAD9FF

    oklch(88.6% 0.055 268.3)

  4. Step 300

    300

    #A7BFFF

    oklch(81% 0.095 268.4)

  5. Step 400

    400

    #799AFF

    oklch(70.6% 0.153 268.6)

  6. Step 500

    500

    #587DFF

    oklch(63.1% 0.197 268.3)

  7. Step 600

    600

    #3C5BFF

    oklch(55.7% 0.244 268.4)

  8. Step 700

    700

    #2C3EEF

    oklch(49% 0.258 268.4)

  9. Step 800

    800

    #2436C1

    oklch(42.7% 0.213 268.5)

  10. Step 900

    900

    #1F3298

    oklch(37.7% 0.167 268.4)

  11. Step 950

    950 (this color)

    #1D2D68

    oklch(32.1% 0.105 268.4)

Export this scale for Tailwind in the Tailwind colors tool

#1D2D68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#04356A0.027
Deuteranopia (no green cones)#002E670.024
Tritanopia (no blue cones)#003B450.087
Achromatopsia (no color)#3232320.105

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D2D68

    #1D2D68

    oklch(32.1% 0.105 268.4)

  • #413100

    #413100

    oklch(32.2% 0.066 88.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D2D68

    #1D2D68

    oklch(32.1% 0.105 268.4)

  • #003753

    #003753

    oklch(32% 0.072 238.6)

  • #3B2360

    #3B2360

    oklch(32.1% 0.104 298.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D2D68

    #1D2D68

    oklch(32.1% 0.105 268.4)

  • #4F2700

    #4F2700

    oklch(32% 0.077 58)

  • #303800

    #303800

    oklch(32.2% 0.075 118.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D2D68

    #1D2D68

    oklch(32.1% 0.105 268.4)

  • #5E1510

    #5E1510

    oklch(32.2% 0.106 28.5)

  • #003F15

    #003F15

    oklch(32.1% 0.092 148.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D2D68

    #1D2D68

    oklch(32.1% 0.105 268.4)

  • #5A1432

    #5A1432

    oklch(32.1% 0.105 358.9)

  • #413100

    #413100

    oklch(32.2% 0.066 88.7)

  • #003D33

    #003D33

    oklch(32.2% 0.059 177.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D2D68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D2D68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.