#1D050F

Closest named color: Very Dark Brown (#1D0200). oklch(16.5% 0.046 356), rgb(29, 5, 15).

Aa

White text reads best on this color (19.42:1).

About this color

#1D050F is a very dark, muted red. In OKLCH its lightness is 17%, its chroma 0.046 and its hue 356°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.037 away. White text reads best on it, at 19.42:1.

Hue familyReds
Lightnessvery dark (17%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.42:1

Values

HEX#1D050F
RGBrgb(29, 5, 15)
HSLhsl(335, 71%, 7%)
OKLCHoklch(16.5% 0.046 356)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D050F 19.42:1 AAA Lc -107.4 Preferred for body text
Black text on #1D050F 1.08:1 Fails Lc 0.0 Not readable
#1D050F text on white 19.42:1 AAA Lc 105.5 Preferred for body text
#1D050F text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF3F5

    oklch(97% 0.008 357.8)

  2. Step 100

    100

    #F3E6EA

    oklch(93.6% 0.015 356.6)

  3. Step 200

    200

    #EBD1DA

    oklch(88.5% 0.031 354.8)

  4. Step 300

    300

    #DFB3C2

    oklch(81% 0.054 356)

  5. Step 400

    400

    #CD8AA2

    oklch(70.8% 0.087 356.4)

  6. Step 500

    500

    #BE6B8C

    oklch(63% 0.112 355.5)

  7. Step 600

    600

    #A95276

    oklch(55.6% 0.121 355.7)

  8. Step 700

    700

    #914263

    oklch(49.1% 0.113 355.8)

  9. Step 800

    800

    #763751

    oklch(42.8% 0.093 355.8)

  10. Step 900

    900

    #603043

    oklch(37.8% 0.073 356.1)

  11. Step 950

    950 (this color)

    #1D050F

    oklch(16.5% 0.046 356)

Export this scale for Tailwind in the Tailwind colors tool

#1D050F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#080A0F0.052
Deuteranopia (no green cones)#0F0F0E0.047
Tritanopia (no blue cones)#2004080.016
Achromatopsia (no color)#0D0D0D0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D050F

    #1D050F

    oklch(16.5% 0.046 356)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D050F

    #1D050F

    oklch(16.5% 0.046 356)

  • #180619

    #180619

    oklch(16.4% 0.048 325.5)

  • #1F0504

    #1F0504

    oklch(16.5% 0.047 26.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D050F

    #1D050F

    oklch(16.5% 0.046 356)

  • #011303

    #011303

    oklch(16.4% 0.046 146.4)

  • #001214

    #001214

    oklch(16.6% 0.028 203.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D050F

    #1D050F

    oklch(16.5% 0.046 356)

  • #0E1000

    #0E1000

    oklch(16.5% 0.037 114.8)

  • #00101C

    #00101C

    oklch(16.4% 0.037 238.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D050F

    #1D050F

    oklch(16.5% 0.046 356)

  • #150D00

    #150D00

    oklch(16.5% 0.034 85.3)

  • #00130E

    #00130E

    oklch(16.7% 0.031 175.4)

  • #060D22

    #060D22

    oklch(16.6% 0.045 266.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D050F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D050F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.