#1C4FA0

Closest named color: Cobalt (#1E488F). oklch(44.2% 0.142 259.6), rgb(28, 79, 160).

Aa

White text reads best on this color (7.84:1).

About this color

#1C4FA0 is a dark, vivid blue. In OKLCH its lightness is 44%, its chroma 0.142 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Cobalt (#1E488F), ΔE 0.032 away. White text reads best on it, at 7.84:1.

Hue familyBlues
Lightnessdark (44%)
Chromavivid (0.142)
Temperaturecool
Nearest nameCobalt (#1E488F)
Black text2.67:1
White text7.84:1

Values

HEX#1C4FA0
RGBrgb(28, 79, 160)
HSLhsl(217, 70%, 37%)
OKLCHoklch(44.2% 0.142 259.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1C4FA0 7.84:1 AAA Lc -91.5 Preferred for body text
Black text on #1C4FA0 2.67:1 Fails Lc 17.3 Dividers and decoration only
#1C4FA0 text on white 7.84:1 AAA Lc 86.8 Fine for body text
#1C4FA0 text on black 2.67:1 Fails Lc -15.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E1EBFA

    oklch(93.7% 0.023 258.4)

  3. Step 200

    200

    #C7DAF8

    oklch(88.4% 0.046 259.5)

  4. Step 300

    300

    #A1C2F7

    oklch(80.9% 0.084 259.8)

  5. Step 400

    400

    #6DA1F3

    oklch(70.8% 0.133 259.2)

  6. Step 500

    500

    #4686EE

    oklch(63% 0.17 259.7)

  7. Step 600

    600

    #266DDD

    oklch(55.6% 0.185 259.6)

  8. Step 700

    700

    #195AC0

    oklch(49% 0.173 259.7)

  9. Step 800

    800 (this color)

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  10. Step 900

    900

    #1A3F7B

    oklch(37.6% 0.111 259.7)

  11. Step 950

    950

    #102548

    oklch(26.9% 0.071 260)

Export this scale for Tailwind in the Tailwind colors tool

#1C4FA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1D58A30.025
Deuteranopia (no green cones)#004C9E0.017
Tritanopia (no blue cones)#0063700.110
Achromatopsia (no color)#5252520.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1C4FA0

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  • #6E4C00

    #6E4C00

    oklch(44.2% 0.092 79.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1C4FA0

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  • #005B7A

    #005B7A

    oklch(44.1% 0.088 230.2)

  • #54409B

    #54409B

    oklch(44.3% 0.142 289.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1C4FA0

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  • #843B00

    #843B00

    oklch(44.2% 0.117 50)

  • #575700

    #575700

    oklch(44.2% 0.096 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1C4FA0

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  • #912631

    #912631

    oklch(44.2% 0.142 19.7)

  • #1D6400

    #1D6400

    oklch(44.2% 0.141 139.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1C4FA0

    #1C4FA0

    oklch(44.2% 0.142 259.6)

  • #88285F

    #88285F

    oklch(44.2% 0.142 349.2)

  • #6E4C00

    #6E4C00

    oklch(44.2% 0.092 79.1)

  • #00624B

    #00624B

    oklch(44.1% 0.088 169.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1C4FA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1C4FA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.